use crate::GLDisplay;
use crate::GLPlatform;
use crate::GLSLProfile;
use crate::GLSLVersion;
use crate::GLWindow;
use crate::GLAPI;
use glib::object::IsA;
use glib::translate::*;
use std::mem;
use std::ptr;
glib::wrapper! {
pub struct GLContext(Object<ffi::GstGLContext, ffi::GstGLContextClass>) @extends gst::Object;
match fn {
type_ => || ffi::gst_gl_context_get_type(),
}
}
impl GLContext {
#[doc(alias = "gst_gl_context_new")]
pub fn new<P: IsA<GLDisplay>>(display: &P) -> GLContext {
skip_assert_initialized!();
unsafe { from_glib_none(ffi::gst_gl_context_new(display.as_ref().to_glib_none().0)) }
}
#[doc(alias = "gst_gl_context_get_current")]
#[doc(alias = "get_current")]
pub fn current() -> Option<GLContext> {
assert_initialized_main_thread!();
unsafe { from_glib_none(ffi::gst_gl_context_get_current()) }
}
#[doc(alias = "gst_gl_context_get_current_gl_api")]
#[doc(alias = "get_current_gl_api")]
pub fn current_gl_api(platform: GLPlatform) -> (GLAPI, u32, u32) {
assert_initialized_main_thread!();
unsafe {
let mut major = mem::MaybeUninit::uninit();
let mut minor = mem::MaybeUninit::uninit();
let ret = from_glib(ffi::gst_gl_context_get_current_gl_api(
platform.into_glib(),
major.as_mut_ptr(),
minor.as_mut_ptr(),
));
let major = major.assume_init();
let minor = minor.assume_init();
(ret, major, minor)
}
}
}
unsafe impl Send for GLContext {}
unsafe impl Sync for GLContext {}
pub const NONE_GL_CONTEXT: Option<&GLContext> = None;
pub trait GLContextExt: 'static {
#[doc(alias = "gst_gl_context_activate")]
fn activate(&self, activate: bool) -> Result<(), glib::error::BoolError>;
#[doc(alias = "gst_gl_context_can_share")]
fn can_share<P: IsA<GLContext>>(&self, other_context: &P) -> bool;
#[doc(alias = "gst_gl_context_check_feature")]
fn check_feature(&self, feature: &str) -> bool;
#[doc(alias = "gst_gl_context_check_framebuffer_status")]
fn check_framebuffer_status(&self, fbo_target: u32) -> bool;
#[doc(alias = "gst_gl_context_check_gl_version")]
fn check_gl_version(&self, api: GLAPI, maj: i32, min: i32) -> bool;
#[doc(alias = "gst_gl_context_clear_framebuffer")]
fn clear_framebuffer(&self);
#[doc(alias = "gst_gl_context_clear_shader")]
fn clear_shader(&self);
#[doc(alias = "gst_gl_context_create")]
fn create<P: IsA<GLContext>>(&self, other_context: Option<&P>) -> Result<(), glib::Error>;
#[doc(alias = "gst_gl_context_destroy")]
fn destroy(&self);
#[doc(alias = "gst_gl_context_fill_info")]
fn fill_info(&self) -> Result<(), glib::Error>;
#[doc(alias = "gst_gl_context_get_display")]
#[doc(alias = "get_display")]
fn display(&self) -> GLDisplay;
#[doc(alias = "gst_gl_context_get_gl_api")]
#[doc(alias = "get_gl_api")]
fn gl_api(&self) -> GLAPI;
#[doc(alias = "gst_gl_context_get_gl_platform")]
#[doc(alias = "get_gl_platform")]
fn gl_platform(&self) -> GLPlatform;
#[doc(alias = "gst_gl_context_get_gl_platform_version")]
#[doc(alias = "get_gl_platform_version")]
fn gl_platform_version(&self) -> (i32, i32);
#[doc(alias = "gst_gl_context_get_gl_version")]
#[doc(alias = "get_gl_version")]
fn gl_version(&self) -> (i32, i32);
#[doc(alias = "gst_gl_context_get_window")]
#[doc(alias = "get_window")]
fn window(&self) -> Option<GLWindow>;
#[doc(alias = "gst_gl_context_is_shared")]
fn is_shared(&self) -> bool;
#[doc(alias = "gst_gl_context_set_shared_with")]
fn set_shared_with<P: IsA<GLContext>>(&self, share: &P);
#[doc(alias = "gst_gl_context_set_window")]
fn set_window<P: IsA<GLWindow>>(&self, window: &P) -> Result<(), glib::error::BoolError>;
#[doc(alias = "gst_gl_context_supports_glsl_profile_version")]
fn supports_glsl_profile_version(&self, version: GLSLVersion, profile: GLSLProfile) -> bool;
#[cfg(any(feature = "v1_16", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v1_16")))]
#[doc(alias = "gst_gl_context_supports_precision")]
fn supports_precision(&self, version: GLSLVersion, profile: GLSLProfile) -> bool;
#[cfg(any(feature = "v1_16", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v1_16")))]
#[doc(alias = "gst_gl_context_supports_precision_highp")]
fn supports_precision_highp(&self, version: GLSLVersion, profile: GLSLProfile) -> bool;
#[doc(alias = "gst_gl_context_swap_buffers")]
fn swap_buffers(&self);
}
impl<O: IsA<GLContext>> GLContextExt for O {
fn activate(&self, activate: bool) -> Result<(), glib::error::BoolError> {
unsafe {
glib::result_from_gboolean!(
ffi::gst_gl_context_activate(self.as_ref().to_glib_none().0, activate.into_glib()),
"Failed to activate OpenGL context"
)
}
}
fn can_share<P: IsA<GLContext>>(&self, other_context: &P) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_can_share(
self.as_ref().to_glib_none().0,
other_context.as_ref().to_glib_none().0,
))
}
}
fn check_feature(&self, feature: &str) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_check_feature(
self.as_ref().to_glib_none().0,
feature.to_glib_none().0,
))
}
}
fn check_framebuffer_status(&self, fbo_target: u32) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_check_framebuffer_status(
self.as_ref().to_glib_none().0,
fbo_target,
))
}
}
fn check_gl_version(&self, api: GLAPI, maj: i32, min: i32) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_check_gl_version(
self.as_ref().to_glib_none().0,
api.into_glib(),
maj,
min,
))
}
}
fn clear_framebuffer(&self) {
unsafe {
ffi::gst_gl_context_clear_framebuffer(self.as_ref().to_glib_none().0);
}
}
fn clear_shader(&self) {
unsafe {
ffi::gst_gl_context_clear_shader(self.as_ref().to_glib_none().0);
}
}
fn create<P: IsA<GLContext>>(&self, other_context: Option<&P>) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let _ = ffi::gst_gl_context_create(
self.as_ref().to_glib_none().0,
other_context.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn destroy(&self) {
unsafe {
ffi::gst_gl_context_destroy(self.as_ref().to_glib_none().0);
}
}
fn fill_info(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let _ = ffi::gst_gl_context_fill_info(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn display(&self) -> GLDisplay {
unsafe {
from_glib_full(ffi::gst_gl_context_get_display(
self.as_ref().to_glib_none().0,
))
}
}
fn gl_api(&self) -> GLAPI {
unsafe {
from_glib(ffi::gst_gl_context_get_gl_api(
self.as_ref().to_glib_none().0,
))
}
}
fn gl_platform(&self) -> GLPlatform {
unsafe {
from_glib(ffi::gst_gl_context_get_gl_platform(
self.as_ref().to_glib_none().0,
))
}
}
fn gl_platform_version(&self) -> (i32, i32) {
unsafe {
let mut major = mem::MaybeUninit::uninit();
let mut minor = mem::MaybeUninit::uninit();
ffi::gst_gl_context_get_gl_platform_version(
self.as_ref().to_glib_none().0,
major.as_mut_ptr(),
minor.as_mut_ptr(),
);
let major = major.assume_init();
let minor = minor.assume_init();
(major, minor)
}
}
fn gl_version(&self) -> (i32, i32) {
unsafe {
let mut maj = mem::MaybeUninit::uninit();
let mut min = mem::MaybeUninit::uninit();
ffi::gst_gl_context_get_gl_version(
self.as_ref().to_glib_none().0,
maj.as_mut_ptr(),
min.as_mut_ptr(),
);
let maj = maj.assume_init();
let min = min.assume_init();
(maj, min)
}
}
fn window(&self) -> Option<GLWindow> {
unsafe {
from_glib_full(ffi::gst_gl_context_get_window(
self.as_ref().to_glib_none().0,
))
}
}
fn is_shared(&self) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_is_shared(
self.as_ref().to_glib_none().0,
))
}
}
fn set_shared_with<P: IsA<GLContext>>(&self, share: &P) {
unsafe {
ffi::gst_gl_context_set_shared_with(
self.as_ref().to_glib_none().0,
share.as_ref().to_glib_none().0,
);
}
}
fn set_window<P: IsA<GLWindow>>(&self, window: &P) -> Result<(), glib::error::BoolError> {
unsafe {
glib::result_from_gboolean!(
ffi::gst_gl_context_set_window(
self.as_ref().to_glib_none().0,
window.as_ref().to_glib_full()
),
"Failed to set window"
)
}
}
fn supports_glsl_profile_version(&self, version: GLSLVersion, profile: GLSLProfile) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_supports_glsl_profile_version(
self.as_ref().to_glib_none().0,
version.into_glib(),
profile.into_glib(),
))
}
}
#[cfg(any(feature = "v1_16", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v1_16")))]
fn supports_precision(&self, version: GLSLVersion, profile: GLSLProfile) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_supports_precision(
self.as_ref().to_glib_none().0,
version.into_glib(),
profile.into_glib(),
))
}
}
#[cfg(any(feature = "v1_16", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v1_16")))]
fn supports_precision_highp(&self, version: GLSLVersion, profile: GLSLProfile) -> bool {
unsafe {
from_glib(ffi::gst_gl_context_supports_precision_highp(
self.as_ref().to_glib_none().0,
version.into_glib(),
profile.into_glib(),
))
}
}
fn swap_buffers(&self) {
unsafe {
ffi::gst_gl_context_swap_buffers(self.as_ref().to_glib_none().0);
}
}
}