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use glib::object::IsA;
glib::wrapper! {
pub struct PlayerSignalDispatcher(Interface<ffi::GstPlayerSignalDispatcher, ffi::GstPlayerSignalDispatcherInterface>);
match fn {
type_ => || ffi::gst_player_signal_dispatcher_get_type(),
}
}
unsafe impl Send for PlayerSignalDispatcher {}
unsafe impl Sync for PlayerSignalDispatcher {}
pub const NONE_PLAYER_SIGNAL_DISPATCHER: Option<&PlayerSignalDispatcher> = None;
pub trait PlayerSignalDispatcherExt: 'static {}
impl<O: IsA<PlayerSignalDispatcher>> PlayerSignalDispatcherExt for O {}