[−][src]Trait gio::SettingsExt
Required methods
fn apply(&self)
fn bind<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
fn create_action(&self, key: &str) -> Option<Action>
fn delay(&self)
fn get_boolean(&self, key: &str) -> bool
fn get_child(&self, name: &str) -> Option<Settings>
fn get_default_value(&self, key: &str) -> Option<Variant>
fn get_double(&self, key: &str) -> f64
fn get_enum(&self, key: &str) -> i32
fn get_flags(&self, key: &str) -> u32
fn get_has_unapplied(&self) -> bool
fn get_int(&self, key: &str) -> i32
fn get_string(&self, key: &str) -> Option<GString>
fn get_strv(&self, key: &str) -> Vec<GString>
fn get_uint(&self, key: &str) -> u32
fn get_user_value(&self, key: &str) -> Option<Variant>
fn get_value(&self, key: &str) -> Variant
fn is_writable(&self, name: &str) -> bool
fn list_children(&self) -> Vec<GString>
fn list_keys(&self) -> Vec<GString>
fn reset(&self, key: &str)
fn revert(&self)
fn set_boolean(&self, key: &str, value: bool) -> Result<(), BoolError>
fn set_double(&self, key: &str, value: f64) -> Result<(), BoolError>
fn set_enum(&self, key: &str, value: i32) -> Result<(), BoolError>
fn set_flags(&self, key: &str, value: u32) -> Result<(), BoolError>
fn set_int(&self, key: &str, value: i32) -> Result<(), BoolError>
fn set_string(&self, key: &str, value: &str) -> Result<(), BoolError>
fn set_strv(&self, key: &str, value: &[&str]) -> Result<(), BoolError>
fn set_uint(&self, key: &str, value: u32) -> Result<(), BoolError>
fn set_value(&self, key: &str, value: &Variant) -> Result<(), BoolError>
fn get_property_backend(&self) -> Option<SettingsBackend>
fn get_property_delay_apply(&self) -> bool
fn get_property_path(&self) -> Option<GString>
fn get_property_schema_id(&self) -> Option<GString>
fn get_property_settings_schema(&self) -> Option<SettingsSchema>
fn connect_changed<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<Settings>> SettingsExt for O
[src]
fn apply(&self)
[src]
fn bind<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
[src]
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
[src]
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
fn create_action(&self, key: &str) -> Option<Action>
[src]
fn delay(&self)
[src]
fn get_boolean(&self, key: &str) -> bool
[src]
fn get_child(&self, name: &str) -> Option<Settings>
[src]
fn get_default_value(&self, key: &str) -> Option<Variant>
[src]
fn get_double(&self, key: &str) -> f64
[src]
fn get_enum(&self, key: &str) -> i32
[src]
fn get_flags(&self, key: &str) -> u32
[src]
fn get_has_unapplied(&self) -> bool
[src]
fn get_int(&self, key: &str) -> i32
[src]
fn get_string(&self, key: &str) -> Option<GString>
[src]
fn get_strv(&self, key: &str) -> Vec<GString>
[src]
fn get_uint(&self, key: &str) -> u32
[src]
fn get_user_value(&self, key: &str) -> Option<Variant>
[src]
fn get_value(&self, key: &str) -> Variant
[src]
fn is_writable(&self, name: &str) -> bool
[src]
fn list_children(&self) -> Vec<GString>
[src]
fn list_keys(&self) -> Vec<GString>
[src]
fn reset(&self, key: &str)
[src]
fn revert(&self)
[src]
fn set_boolean(&self, key: &str, value: bool) -> Result<(), BoolError>
[src]
fn set_double(&self, key: &str, value: f64) -> Result<(), BoolError>
[src]
fn set_enum(&self, key: &str, value: i32) -> Result<(), BoolError>
[src]
fn set_flags(&self, key: &str, value: u32) -> Result<(), BoolError>
[src]
fn set_int(&self, key: &str, value: i32) -> Result<(), BoolError>
[src]
fn set_string(&self, key: &str, value: &str) -> Result<(), BoolError>
[src]
fn set_strv(&self, key: &str, value: &[&str]) -> Result<(), BoolError>
[src]
fn set_uint(&self, key: &str, value: u32) -> Result<(), BoolError>
[src]
fn set_value(&self, key: &str, value: &Variant) -> Result<(), BoolError>
[src]
fn get_property_backend(&self) -> Option<SettingsBackend>
[src]
fn get_property_delay_apply(&self) -> bool
[src]
fn get_property_path(&self) -> Option<GString>
[src]
fn get_property_schema_id(&self) -> Option<GString>
[src]
fn get_property_settings_schema(&self) -> Option<SettingsSchema>
[src]
fn connect_changed<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerId
[src]
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId