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use glib_sys;
use gst_gl_sys;
use gst_sys;
use gst_video_sys;
use glib::translate::{from_glib, ToGlibPtr};
use gst;
use gst::MiniObject;
use gst_video::video_frame::Readable;
use gst_video::*;
use byteorder::{NativeEndian, ReadBytesExt};
use std::mem;
pub trait VideoFrameGLExt {
fn from_buffer_readable_gl(
buffer: gst::Buffer,
info: &VideoInfo,
) -> Result<VideoFrame<Readable>, gst::Buffer>;
fn from_buffer_ref_readable_gl<'a, 'b>(
buffer: &'a gst::BufferRef,
info: &'b VideoInfo,
) -> Result<VideoFrameRef<&'a gst::BufferRef>, glib::error::BoolError>;
fn get_texture_id(&self, idx: u32) -> Option<u32>;
}
impl VideoFrameGLExt for VideoFrame<Readable> {
fn from_buffer_readable_gl(
buffer: gst::Buffer,
info: &VideoInfo,
) -> Result<VideoFrame<Readable>, gst::Buffer> {
VideoFrameRef::<&gst::BufferRef>::from_buffer_readable_gl(buffer, info)
}
fn from_buffer_ref_readable_gl<'a, 'b>(
buffer: &'a gst::BufferRef,
info: &'b VideoInfo,
) -> Result<VideoFrameRef<&'a gst::BufferRef>, glib::error::BoolError> {
VideoFrameRef::<&gst::BufferRef>::from_buffer_ref_readable_gl(buffer, info)
}
fn get_texture_id(&self, idx: u32) -> Option<u32> {
self.as_video_frame_ref().get_texture_id(idx)
}
}
impl<'a> VideoFrameGLExt for VideoFrameRef<&'a gst::BufferRef> {
fn from_buffer_readable_gl(
buffer: gst::Buffer,
info: &VideoInfo,
) -> Result<VideoFrame<Readable>, gst::Buffer> {
skip_assert_initialized!();
let n_mem = match buffer_n_gl_memory(buffer.as_ref()) {
Some(n) => n,
None => return Err(buffer),
};
if n_mem != info.n_planes() {
return Err(buffer);
}
unsafe {
let mut frame = mem::MaybeUninit::zeroed();
let res: bool = from_glib(gst_video_sys::gst_video_frame_map(
frame.as_mut_ptr(),
info.to_glib_none().0 as *mut _,
buffer.to_glib_none().0,
gst_video_sys::GST_VIDEO_FRAME_MAP_FLAG_NO_REF
| gst_sys::GST_MAP_READ
| gst_gl_sys::GST_MAP_GL as u32,
));
if !res {
Err(buffer)
} else {
Ok(VideoFrame::from_glib_full(frame.assume_init()))
}
}
}
fn from_buffer_ref_readable_gl<'b, 'c>(
buffer: &'b gst::BufferRef,
info: &'c VideoInfo,
) -> Result<VideoFrameRef<&'b gst::BufferRef>, glib::error::BoolError> {
skip_assert_initialized!();
let n_mem = match buffer_n_gl_memory(buffer) {
Some(n) => n,
None => return Err(glib_bool_error!("Memory is not a GstGLMemory")),
};
if n_mem != info.n_planes() {
return Err(glib_bool_error!(
"Number of planes and memories is not matching"
));
}
unsafe {
let mut frame = mem::MaybeUninit::zeroed();
let res: bool = from_glib(gst_video_sys::gst_video_frame_map(
frame.as_mut_ptr(),
info.to_glib_none().0 as *mut _,
buffer.as_mut_ptr(),
gst_video_sys::GST_VIDEO_FRAME_MAP_FLAG_NO_REF
| gst_sys::GST_MAP_READ
| gst_gl_sys::GST_MAP_GL as u32,
));
if !res {
Err(glib_bool_error!(
"Failed to fill in the values of GstVideoFrame"
))
} else {
Ok(VideoFrameRef::from_glib_borrow(&frame.assume_init()))
}
}
}
fn get_texture_id(&self, idx: u32) -> Option<u32> {
let len = buffer_n_gl_memory(self.buffer())?;
if idx >= len {
return None;
}
if idx > self.n_planes() {
return None;
}
let mut data = self.plane_data(idx).ok()?;
let id = &data.read_u32::<NativeEndian>().ok()?;
Some(*id)
}
}
fn buffer_n_gl_memory(buffer: &gst::BufferRef) -> Option<u32> {
unsafe {
let buf = buffer.as_mut_ptr();
let num = gst_sys::gst_buffer_n_memory(buf);
for i in 0..num - 1 {
let mem = gst_sys::gst_buffer_peek_memory(buf, i);
if gst_gl_sys::gst_is_gl_memory(mem) != glib_sys::GTRUE {
return None;
}
}
Some(num as u32)
}
}