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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use glib::object::IsA;
use glib::object::ObjectType as ObjectType_;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use glib::value::SetValueOptional;
use glib::StaticType;
use glib::Value;
use glib_sys;
use gobject_sys;
use gst;
use gst_player_sys;
use std::boxed::Box as Box_;
use std::mem;
use std::mem::transmute;
use PlayerVideoRenderer;

glib_wrapper! {
    ///
    ///
    /// # Implements
    ///
    /// [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html), [`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html)
    pub struct PlayerVideoOverlayVideoRenderer(Object<gst_player_sys::GstPlayerVideoOverlayVideoRenderer, gst_player_sys::GstPlayerVideoOverlayVideoRendererClass, PlayerVideoOverlayVideoRendererClass>) @implements PlayerVideoRenderer;

    match fn {
        get_type => || gst_player_sys::gst_player_video_overlay_video_renderer_get_type(),
    }
}

impl PlayerVideoOverlayVideoRenderer {
    /// Tell an overlay that it has been exposed. This will redraw the current frame
    /// in the drawable even if the pipeline is PAUSED.
    pub fn expose(&self) {
        unsafe {
            gst_player_sys::gst_player_video_overlay_video_renderer_expose(self.to_glib_none().0);
        }
    }

    /// Return the currently configured render rectangle. See `PlayerVideoOverlayVideoRenderer::set_render_rectangle`
    /// for details.
    /// ## `x`
    /// the horizontal offset of the render area inside the window
    /// ## `y`
    /// the vertical offset of the render area inside the window
    /// ## `width`
    /// the width of the render area inside the window
    /// ## `height`
    /// the height of the render area inside the window
    pub fn get_render_rectangle(&self) -> (i32, i32, i32, i32) {
        unsafe {
            let mut x = mem::MaybeUninit::uninit();
            let mut y = mem::MaybeUninit::uninit();
            let mut width = mem::MaybeUninit::uninit();
            let mut height = mem::MaybeUninit::uninit();
            gst_player_sys::gst_player_video_overlay_video_renderer_get_render_rectangle(
                self.to_glib_none().0,
                x.as_mut_ptr(),
                y.as_mut_ptr(),
                width.as_mut_ptr(),
                height.as_mut_ptr(),
            );
            let x = x.assume_init();
            let y = y.assume_init();
            let width = width.assume_init();
            let height = height.assume_init();
            (x, y, width, height)
        }
    }

    //pub fn get_window_handle(&self) -> /*Unimplemented*/Option<Fundamental: Pointer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_get_window_handle() }
    //}

    /// Configure a subregion as a video target within the window set by
    /// `PlayerVideoOverlayVideoRenderer::set_window_handle`. If this is not
    /// used or not supported the video will fill the area of the window set as the
    /// overlay to 100%. By specifying the rectangle, the video can be overlaid to
    /// a specific region of that window only. After setting the new rectangle one
    /// should call `PlayerVideoOverlayVideoRenderer::expose` to force a
    /// redraw. To unset the region pass -1 for the `width` and `height` parameters.
    ///
    /// This method is needed for non fullscreen video overlay in UI toolkits that
    /// do not support subwindows.
    /// ## `x`
    /// the horizontal offset of the render area inside the window
    /// ## `y`
    /// the vertical offset of the render area inside the window
    /// ## `width`
    /// the width of the render area inside the window
    /// ## `height`
    /// the height of the render area inside the window
    pub fn set_render_rectangle(&self, x: i32, y: i32, width: i32, height: i32) {
        unsafe {
            gst_player_sys::gst_player_video_overlay_video_renderer_set_render_rectangle(
                self.to_glib_none().0,
                x,
                y,
                width,
                height,
            );
        }
    }

    //pub fn set_window_handle(&self, window_handle: /*Unimplemented*/Option<Fundamental: Pointer>) {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_set_window_handle() }
    //}

    pub fn get_property_video_sink(&self) -> Option<gst::Element> {
        unsafe {
            let mut value = Value::from_type(<gst::Element as StaticType>::static_type());
            gobject_sys::g_object_get_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"video-sink\0".as_ptr() as *const _,
                value.to_glib_none_mut().0,
            );
            value
                .get()
                .expect("Return Value for property `video-sink` getter")
        }
    }

    pub fn set_property_video_sink<P: IsA<gst::Element> + SetValueOptional>(
        &self,
        video_sink: Option<&P>,
    ) {
        unsafe {
            gobject_sys::g_object_set_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"video-sink\0".as_ptr() as *const _,
                Value::from(video_sink).to_glib_none().0,
            );
        }
    }

    //pub fn new(window_handle: /*Unimplemented*/Option<Fundamental: Pointer>) -> Option<PlayerVideoRenderer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_new() }
    //}

    //pub fn new_with_sink<P: IsA<gst::Element>>(window_handle: /*Unimplemented*/Option<Fundamental: Pointer>, video_sink: &P) -> Option<PlayerVideoRenderer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_new_with_sink() }
    //}

    pub fn connect_property_video_sink_notify<
        F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
    >(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_video_sink_trampoline<
            F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
        >(
            this: *mut gst_player_sys::GstPlayerVideoOverlayVideoRenderer,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::video-sink\0".as_ptr() as *const _,
                Some(transmute(notify_video_sink_trampoline::<F> as usize)),
                Box_::into_raw(f),
            )
        }
    }

    pub fn connect_property_window_handle_notify<
        F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
    >(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_window_handle_trampoline<
            F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
        >(
            this: *mut gst_player_sys::GstPlayerVideoOverlayVideoRenderer,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::window-handle\0".as_ptr() as *const _,
                Some(transmute(notify_window_handle_trampoline::<F> as usize)),
                Box_::into_raw(f),
            )
        }
    }
}

unsafe impl Send for PlayerVideoOverlayVideoRenderer {}
unsafe impl Sync for PlayerVideoOverlayVideoRenderer {}