Trait gstreamer_base::prelude::BaseSinkExt [−][src]
pub trait BaseSinkExt: 'static {}Show methods
fn blocksize(&self) -> u32; fn is_drop_out_of_segment(&self) -> bool; fn last_sample(&self) -> Option<Sample>; fn latency(&self) -> ClockTime; fn max_bitrate(&self) -> u64; fn max_lateness(&self) -> i64; fn processing_deadline(&self) -> ClockTime; fn render_delay(&self) -> ClockTime; fn stats(&self) -> Structure; fn is_sync(&self) -> bool; fn throttle_time(&self) -> u64; fn ts_offset(&self) -> ClockTimeDiff; fn is_async_enabled(&self) -> bool; fn is_last_sample_enabled(&self) -> bool; fn is_qos_enabled(&self) -> bool; fn set_async_enabled(&self, enabled: bool); fn set_blocksize(&self, blocksize: u32); fn set_drop_out_of_segment(&self, drop_out_of_segment: bool); fn set_last_sample_enabled(&self, enabled: bool); fn set_max_bitrate(&self, max_bitrate: u64); fn set_max_lateness(&self, max_lateness: i64); fn set_processing_deadline(&self, processing_deadline: ClockTime); fn set_qos_enabled(&self, enabled: bool); fn set_render_delay(&self, delay: ClockTime); fn set_sync(&self, sync: bool); fn set_throttle_time(&self, throttle: u64); fn set_ts_offset(&self, offset: ClockTimeDiff); fn wait(
&self,
time: ClockTime
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff); fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff); fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>; fn is_async(&self) -> bool; fn set_async(&self, async_: bool); fn enables_last_sample(&self) -> bool; fn set_enable_last_sample(&self, enable_last_sample: bool); fn is_qos(&self) -> bool; fn set_qos(&self, qos: bool); fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId;
Required methods
fn blocksize(&self) -> u32
[src]
Get the number of bytes that the sink will pull when it is operating in pull mode.
Returns
the number of bytes self
will pull in pull mode.
fn is_drop_out_of_segment(&self) -> bool
[src]
v1_12
only.Checks if self
is currently configured to drop buffers which are outside
the current segment
Returns
true
if the sink is configured to drop buffers outside the
current segment.
fn last_sample(&self) -> Option<Sample>
[src]
Get the last sample that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails.
The crate::gst::Caps
on the sample can be used to determine the type of the buffer.
Free-function: gst_sample_unref
Returns
a crate::gst::Sample
. gst_sample_unref()
after
usage. This function returns None
when no buffer has arrived in the
sink yet or when the sink is not in PAUSED or PLAYING.
fn latency(&self) -> ClockTime
[src]
fn max_bitrate(&self) -> u64
[src]
Get the maximum amount of bits per second that the sink will render.
Returns
the maximum number of bits per second self
will render.
fn max_lateness(&self) -> i64
[src]
Gets the max lateness value. See Self::set_max_lateness()
for
more details.
Returns
The maximum time in nanoseconds that a buffer can be late before it is dropped and not rendered. A value of -1 means an unlimited time.
fn processing_deadline(&self) -> ClockTime
[src]
v1_16
only.Get the processing deadline of self
. see
Self::set_processing_deadline()
for more information about
the processing deadline.
Returns
the processing deadline
fn render_delay(&self) -> ClockTime
[src]
Get the render delay of self
. see Self::set_render_delay()
for more
information about the render delay.
Returns
the render delay of self
.
fn stats(&self) -> Structure
[src]
v1_18
only.Return various crate::BaseSink
statistics. This function returns a crate::gst::Structure
with name application/x-gst-base-sink-stats
with the following fields:
- “average-rate” G_TYPE_DOUBLE average frame rate
- “dropped” G_TYPE_UINT64 Number of dropped frames
- “rendered” G_TYPE_UINT64 Number of rendered frames
Returns
pointer to crate::gst::Structure
fn is_sync(&self) -> bool
[src]
Checks if self
is currently configured to synchronize against the
clock.
Returns
true
if the sink is configured to synchronize against the clock.
fn throttle_time(&self) -> u64
[src]
Get the time that will be inserted between frames to control the maximum buffers per second.
Returns
the number of nanoseconds self
will put between frames.
fn ts_offset(&self) -> ClockTimeDiff
[src]
fn is_async_enabled(&self) -> bool
[src]
Checks if self
is currently configured to perform asynchronous state
changes to PAUSED.
Returns
true
if the sink is configured to perform asynchronous state
changes.
fn is_last_sample_enabled(&self) -> bool
[src]
Checks if self
is currently configured to store the last received sample in
the last-sample property.
Returns
true
if the sink is configured to store the last received sample.
fn is_qos_enabled(&self) -> bool
[src]
Checks if self
is currently configured to send Quality-of-Service events
upstream.
Returns
true
if the sink is configured to perform Quality-of-Service.
fn set_async_enabled(&self, enabled: bool)
[src]
Configures self
to perform all state changes asynchronously. When async is
disabled, the sink will immediately go to PAUSED instead of waiting for a
preroll buffer. This feature is useful if the sink does not synchronize
against the clock or when it is dealing with sparse streams.
enabled
the new async value.
fn set_blocksize(&self, blocksize: u32)
[src]
Set the number of bytes that the sink will pull when it is operating in pull mode.
blocksize
the blocksize in bytes
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]
v1_12
only.Configure self
to drop buffers which are outside the current segment
drop_out_of_segment
drop buffers outside the segment
fn set_last_sample_enabled(&self, enabled: bool)
[src]
Configures self
to store the last received sample in the last-sample
property.
enabled
the new enable-last-sample value.
fn set_max_bitrate(&self, max_bitrate: u64)
[src]
Set the maximum amount of bits per second that the sink will render.
max_bitrate
the max_bitrate in bits per second
fn set_max_lateness(&self, max_lateness: i64)
[src]
Sets the new max lateness value to max_lateness
. This value is
used to decide if a buffer should be dropped or not based on the
buffer timestamp and the current clock time. A value of -1 means
an unlimited time.
max_lateness
the new max lateness value.
fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]
v1_16
only.Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.
This function is usually called by subclasses.
processing_deadline
the new processing deadline in nanoseconds.
fn set_qos_enabled(&self, enabled: bool)
[src]
fn set_render_delay(&self, delay: ClockTime)
[src]
Set the render delay in self
to delay
. The render delay is the time
between actual rendering of a buffer and its synchronisation time. Some
devices might delay media rendering which can be compensated for with this
function.
After calling this function, this sink will report additional latency and other sinks will adjust their latency to delay the rendering of their media.
This function is usually called by subclasses.
delay
the new delay
fn set_sync(&self, sync: bool)
[src]
Configures self
to synchronize on the clock or not. When
sync
is false
, incoming samples will be played as fast as
possible. If sync
is true
, the timestamps of the incoming
buffers will be used to schedule the exact render time of its
contents.
sync
the new sync value.
fn set_throttle_time(&self, throttle: u64)
[src]
Set the time that will be inserted between rendered buffers. This can be used to control the maximum buffers per second that the sink will render.
throttle
the throttle time in nanoseconds
fn set_ts_offset(&self, offset: ClockTimeDiff)
[src]
Adjust the synchronisation of self
with offset
. A negative value will
render buffers earlier than their timestamp. A positive value will delay
rendering. This function can be used to fix playback of badly timestamped
buffers.
offset
the new offset
fn wait(
&self,
time: ClockTime
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
[src]
&self,
time: ClockTime
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
This function will wait for preroll to complete and will then block until time
is reached. It is usually called by subclasses that use their own internal
synchronisation but want to let some synchronization (like EOS) be handled
by the base class.
This function should only be called with the PREROLL_LOCK held (like when receiving an EOS event in the ::event vmethod or when handling buffers in ::render).
The time
argument should be the running_time of when the timeout should happen
and will be adjusted with any latency and offset configured in the sink.
time
the running_time to be reached
jitter
the jitter to be filled with time diff, or None
Returns
fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
[src]
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
This function will block until time
is reached. It is usually called by
subclasses that use their own internal synchronisation.
If time
is not valid, no synchronisation is done and crate::gst::ClockReturn::Badtime
is
returned. Likewise, if synchronisation is disabled in the element or there
is no clock, no synchronisation is done and crate::gst::ClockReturn::Badtime
is returned.
This function should only be called with the PREROLL_LOCK held, like when
receiving an EOS event in the [crate::GstBaseSinkClass.event()
] vmethod or when
receiving a buffer in
the [crate::GstBaseSinkClass.render()
] vmethod.
The time
argument should be the running_time of when this method should
return and is not adjusted with any latency or offset configured in the
sink.
time
the running_time to be reached
jitter
the jitter to be filled with time diff, or None
Returns
fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
[src]
If the [crate::GstBaseSinkClass.render()
] method performs its own synchronisation
against the clock it must unblock when going from PLAYING to the PAUSED state
and call this method before continuing to render the remaining data.
If the [crate::GstBaseSinkClass.render()
] method can block on something else than
the clock, it must also be ready to unblock immediately on
the [crate::GstBaseSinkClass.unlock()
] method and cause the
[crate::GstBaseSinkClass.render()
] method to immediately call this function.
In this case, the subclass must be prepared to continue rendering where it
left off if this function returns crate::gst::FlowReturn::Ok
.
This function will block until a state change to PLAYING happens (in which
case this function returns crate::gst::FlowReturn::Ok
) or the processing must be stopped due
to a state change to READY or a FLUSH event (in which case this function
returns crate::gst::FlowReturn::Flushing
).
This function should only be called with the PREROLL_LOCK held, like in the render function.
Returns
crate::gst::FlowReturn::Ok
if the preroll completed and processing can
continue. Any other return value should be returned from the render vmethod.
fn is_async(&self) -> bool
[src]
fn set_async(&self, async_: bool)
[src]
fn enables_last_sample(&self) -> bool
[src]
fn set_enable_last_sample(&self, enable_last_sample: bool)
[src]
fn is_qos(&self) -> bool
[src]
fn set_qos(&self, qos: bool)
[src]
fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
v1_16
only.fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
v1_18
only.fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<BaseSink>> BaseSinkExt for O
[src]
impl<O: IsA<BaseSink>> BaseSinkExt for O
[src]fn blocksize(&self) -> u32
[src]
fn is_drop_out_of_segment(&self) -> bool
[src]
fn is_drop_out_of_segment(&self) -> bool
[src]v1_12
only.fn last_sample(&self) -> Option<Sample>
[src]
fn latency(&self) -> ClockTime
[src]
fn max_bitrate(&self) -> u64
[src]
fn max_lateness(&self) -> i64
[src]
fn processing_deadline(&self) -> ClockTime
[src]
fn processing_deadline(&self) -> ClockTime
[src]v1_16
only.fn render_delay(&self) -> ClockTime
[src]
fn is_sync(&self) -> bool
[src]
fn throttle_time(&self) -> u64
[src]
fn ts_offset(&self) -> ClockTimeDiff
[src]
fn is_async_enabled(&self) -> bool
[src]
fn is_last_sample_enabled(&self) -> bool
[src]
fn is_qos_enabled(&self) -> bool
[src]
fn set_async_enabled(&self, enabled: bool)
[src]
fn set_blocksize(&self, blocksize: u32)
[src]
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]v1_12
only.fn set_last_sample_enabled(&self, enabled: bool)
[src]
fn set_max_bitrate(&self, max_bitrate: u64)
[src]
fn set_max_lateness(&self, max_lateness: i64)
[src]
fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]
fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]v1_16
only.fn set_qos_enabled(&self, enabled: bool)
[src]
fn set_render_delay(&self, delay: ClockTime)
[src]
fn set_sync(&self, sync: bool)
[src]
fn set_throttle_time(&self, throttle: u64)
[src]
fn set_ts_offset(&self, offset: ClockTimeDiff)
[src]
fn wait(
&self,
time: ClockTime
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
[src]
&self,
time: ClockTime
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
[src]
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
[src]
fn is_async(&self) -> bool
[src]
fn set_async(&self, async_: bool)
[src]
fn enables_last_sample(&self) -> bool
[src]
fn set_enable_last_sample(&self, enable_last_sample: bool)
[src]
fn is_qos(&self) -> bool
[src]
fn set_qos(&self, qos: bool)
[src]
fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_16
only.fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_18
only.fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId