Struct gstreamer_gl_wayland::GLDisplayWayland[][src]

pub struct GLDisplayWayland(_);

the contents of a crate::GLDisplayWayland are private and should only be accessed through the provided API

Implements

gst_gl::prelude::GLDisplayExt, gst::prelude::ObjectExt, trait@glib::object::ObjectExt

Implementations

impl GLDisplayWayland[src]

pub fn new(name: Option<&str>) -> GLDisplayWayland[src]

Create a new crate::GLDisplayWayland from the wayland display name. See wl_display_connect() for details on what is a valid name.

name

a display name

Returns

a new crate::GLDisplayWayland or None

impl GLDisplayWayland[src]

pub unsafe fn with_display(
    display: uintptr_t
) -> Result<GLDisplayWayland, BoolError>
[src]

Creates a new display connection from a wl_display Display.

display

an existing, wayland display

Returns

a new crate::GLDisplayWayland

Trait Implementations

impl Clone for GLDisplayWayland[src]

fn clone(&self) -> GLDisplayWayland[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for GLDisplayWayland[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Hash for GLDisplayWayland[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl Ord for GLDisplayWayland[src]

fn cmp(&self, other: &GLDisplayWayland) -> Ordering[src]

This method returns an Ordering between self and other. Read more

#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]

Compares and returns the maximum of two values. Read more

#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]

Compares and returns the minimum of two values. Read more

#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]

Restrict a value to a certain interval. Read more

impl ParentClassIs for GLDisplayWayland[src]

impl<T: ObjectType> PartialEq<T> for GLDisplayWayland[src]

fn eq(&self, other: &T) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: ObjectType> PartialOrd<T> for GLDisplayWayland[src]

fn partial_cmp(&self, other: &T) -> Option<Ordering>[src]

This method returns an ordering between self and other values if one exists. Read more

#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl StaticType for GLDisplayWayland[src]

fn static_type() -> Type[src]

Returns the type identifier of Self.

impl Eq for GLDisplayWayland[src]

impl IsA<GLDisplay> for GLDisplayWayland[src]

impl IsA<Object> for GLDisplayWayland[src]

impl Send for GLDisplayWayland[src]

impl StructuralEq for GLDisplayWayland[src]

impl Sync for GLDisplayWayland[src]

Auto Trait Implementations

impl RefUnwindSafe for GLDisplayWayland

impl Unpin for GLDisplayWayland

impl UnwindSafe for GLDisplayWayland

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Cast for T where
    T: ObjectType
[src]

fn upcast<T>(self) -> T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a superclass or interface T. Read more

fn upcast_ref<T>(&self) -> &T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a reference of its superclass or interface T. Read more

fn downcast<T>(self) -> Result<T, Self> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a subclass or interface implementor T. Read more

fn downcast_ref<T>(&self) -> Option<&T> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a reference of its subclass or interface implementor T. Read more

fn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType
[src]

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

fn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType
[src]

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

unsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType
[src]

Casts to T unconditionally. Read more

unsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType
[src]

Casts to &T unconditionally. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<O> GLDisplayExt for O where
    O: IsA<GLDisplay>, 
[src]

pub fn add_context<P>(&self, context: &P) -> Result<(), BoolError> where
    P: IsA<GLContext>, 
[src]

context Read more

pub fn create_context<P>(&self, other_context: &P) -> Result<GLContext, Error> where
    P: IsA<GLContext>, 
[src]

It requires the display’s object lock to be held. Read more

pub fn create_window(&self) -> Result<GLWindow, BoolError>[src]

Returns Read more

pub fn filter_gl_api(&self, gl_api: GLAPI)[src]

limit the use of OpenGL to the requested gl_api. This is intended to allow application and elements to request a specific set of OpenGL API’s based on what they support. See [crate::prelude::GLContextExt::get_gl_api()] for the retrieving the API supported by a crate::GLContext. Read more

pub fn gl_api(&self) -> GLAPI[src]

see Self::filter_gl_api() for what the returned value represents Read more

pub fn gl_api_unlocked(&self) -> GLAPI[src]

pub fn handle_type(&self) -> GLDisplayType[src]

Returns Read more

pub fn remove_context<P>(&self, context: &P) where
    P: IsA<GLContext>, 
[src]

This is supported on crate feature v1_18 only.

Must be called with the object lock held. Read more

pub fn remove_window<P>(&self, window: &P) -> Result<(), BoolError> where
    P: IsA<GLWindow>, 
[src]

window Read more

pub fn connect_create_context<F>(&self, f: F) -> SignalHandlerId where
    F: 'static + Fn(&O, &GLContext) -> GLContext + Send + Sync
[src]

Overrides the crate::GLContext (XXX: @-reference does not belong to GLDisplayExt!) creation mechanism. It can be called in any thread and it is emitted with display’s object lock held. Read more

impl<O> GObjectExtManualGst for O where
    O: IsA<Object>, 
[src]

pub fn set_property_from_str(&self, name: &str, value: &str)[src]

impl<O> GstObjectExt for O where
    O: IsA<Object>, 
[src]

pub fn add_control_binding<P>(&self, binding: &P) -> Result<(), BoolError> where
    P: IsA<ControlBinding>, 
[src]

Attach the crate::ControlBinding to the object. If there already was a crate::ControlBinding for this property it will be replaced. Read more

pub fn default_error(&self, error: &Error, debug: Option<&str>)[src]

A default error function that uses g_printerr() to display the error message and the optional debug string.. Read more

pub fn control_binding(&self, property_name: &str) -> Option<ControlBinding>[src]

Gets the corresponding crate::ControlBinding for the property. This should be unreferenced again after use. Read more

pub fn control_rate(&self) -> ClockTime[src]

Obtain the control-rate for this self. Audio processing crate::Element objects will use this rate to sub-divide their processing loop and call Self::sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds. Read more

pub fn name(&self) -> GString[src]

Returns a copy of the name of self. Caller should g_free() the return value after usage. For a nameless object, this returns None, which you can safely g_free() as well. Read more

pub fn parent(&self) -> Option<Object>[src]

Returns the parent of self. This function increases the refcount of the parent object so you should [Self::unref()] it after usage. Read more

pub fn path_string(&self) -> GString[src]

Generates a string describing the path of self in the object hierarchy. Only useful (or used) for debugging. Read more

pub fn value(&self, property_name: &str, timestamp: ClockTime) -> Option<Value>[src]

Gets the value for the given controlled property at the requested time. Read more

pub fn has_active_control_bindings(&self) -> bool[src]

Check if the self has active controlled properties. Read more

pub fn has_ancestor<P>(&self, ancestor: &P) -> bool where
    P: IsA<Object>, 
[src]

Check if self has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a crate::Element is inside a crate::Pipeline. Read more

pub fn has_as_ancestor<P>(&self, ancestor: &P) -> bool where
    P: IsA<Object>, 
[src]

Check if self has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a crate::Element is inside a crate::Pipeline. Read more

pub fn has_as_parent<P>(&self, parent: &P) -> bool where
    P: IsA<Object>, 
[src]

Check if parent is the parent of self. E.g. a crate::Element can check if it owns a given crate::Pad. Read more

pub fn remove_control_binding<P>(&self, binding: &P) -> bool where
    P: IsA<ControlBinding>, 
[src]

Removes the corresponding crate::ControlBinding. If it was the last ref of the binding, it will be disposed. Read more

pub fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)[src]

This function is used to disable the control bindings on a property for some time, i.e. Self::sync_values() will do nothing for the property. Read more

pub fn set_control_bindings_disabled(&self, disabled: bool)[src]

This function is used to disable all controlled properties of the self for some time, i.e. Self::sync_values() will do nothing. Read more

pub fn set_control_rate(&self, control_rate: ClockTime)[src]

Change the control-rate for this self. Audio processing crate::Element objects will use this rate to sub-divide their processing loop and call Self::sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds. Read more

pub fn set_parent<P>(&self, parent: &P) -> Result<(), BoolError> where
    P: IsA<Object>, 
[src]

Sets the parent of self to parent. The object’s reference count will be incremented, and any floating reference will be removed (see [crate::Object::ref_sink()]). Read more

pub fn suggest_next_sync(&self) -> ClockTime[src]

Returns a suggestion for timestamps where buffers should be split to get best controller results. Read more

pub fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>[src]

Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp. Read more

pub fn unparent(&self)[src]

Clear the parent of self, removing the associated reference. This function decreases the refcount of self. Read more

pub fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId where
    F: 'static + Fn(&O) + Send + Sync
[src]

impl<O> GstObjectExtManual for O where
    O: IsA<Object>, 
[src]

pub fn connect_deep_notify<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: 'static + Fn(&O, &Object, &ParamSpec) + Send + Sync
[src]

pub fn set_object_flags(&self, flags: ObjectFlags)[src]

pub fn unset_object_flags(&self, flags: ObjectFlags)[src]

pub fn object_flags(&self) -> ObjectFlags[src]

pub fn g_value_array(
    &self,
    property_name: &str,
    timestamp: ClockTime,
    interval: ClockTime,
    values: &mut [Value]
) -> Result<(), BoolError>
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ObjectExt for T where
    T: ObjectType
[src]

pub fn is<U>(&self) -> bool where
    U: StaticType
[src]

Returns true if the object is an instance of (can be cast to) T.

pub fn type_(&self) -> Type[src]

pub fn object_class(&self) -> &Class<Object>[src]

pub fn class(&self) -> &Class<T> where
    T: IsClass
[src]

pub fn class_of<U>(&self) -> Option<&Class<U>> where
    U: IsClass
[src]

pub fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
    U: IsInterface
[src]

pub fn set_properties(
    &self,
    property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
[src]

pub fn set_properties_from_value(
    &self,
    property_values: &[(&str, Value)]
) -> Result<(), BoolError>
[src]

pub fn set_property<'a, N, V>(
    &self,
    property_name: N,
    value: V
) -> Result<(), BoolError> where
    V: ToValue,
    N: Into<&'a str>, 
[src]

pub fn set_property_from_value<'a, N>(
    &self,
    property_name: N,
    value: &Value
) -> Result<(), BoolError> where
    N: Into<&'a str>, 
[src]

pub fn property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
    N: Into<&'a str>, 
[src]

pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub fn block_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn unblock_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn stop_signal_emission(&self, signal_name: &str)[src]

pub fn disconnect(&self, handler_id: SignalHandlerId)[src]

pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync
[src]

pub fn connect_notify_local<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec), 
[src]

pub unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: Fn(&T, &ParamSpec), 
[src]

pub fn notify<'a, N>(&self, property_name: N) where
    N: Into<&'a str>, 
[src]

pub fn notify_by_pspec(&self, pspec: &ParamSpec)[src]

pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
    N: Into<&'a str>, 
[src]

pub fn property_type<'a, N>(&self, property_name: N) -> Option<Type> where
    N: Into<&'a str>, 
[src]

pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
    N: Into<&'a str>, 
[src]

pub fn list_properties(&self) -> Vec<ParamSpec, Global>[src]

pub fn connect<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static, 
[src]

Same as connect but takes a SignalId instead of a signal name.

pub fn connect_local<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static, 
[src]

Same as connect_local but takes a SignalId instead of a signal name.

pub unsafe fn connect_unsafe<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>,
    N: Into<&'a str>, 
[src]

pub unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
[src]

Same as connect_unsafe but takes a SignalId instead of a signal name.

pub fn emit(
    &self,
    signal_id: SignalId,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal by signal id.

pub fn emit_with_details(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal with details by signal id.

pub fn emit_by_name<'a, N>(
    &self,
    signal_name: N,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Emit signal by it’s name.

pub fn downgrade(&self) -> WeakRef<T>[src]

pub fn bind_property<'a, O, N, M>(
    &'a self,
    source_property: N,
    target: &'a O,
    target_property: M
) -> BindingBuilder<'a> where
    N: Into<&'a str>,
    O: ObjectType,
    M: Into<&'a str>, 
[src]

pub fn ref_count(&self) -> u32[src]

pub fn emit_with_values(
    &self,
    signal_id: SignalId,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit but takes Value for the arguments.

pub fn emit_by_name_with_values<'a, N>(
    &self,
    signal_name: N,
    args: &[Value]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Same as emit_by_name but takes Value for the arguments.

pub fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit_with_details but takes Value for the arguments.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T> ToSendValue for T where
    T: Send + ToValue + ?Sized
[src]

pub fn to_send_value(&self) -> SendValue[src]

Returns a SendValue clone of self.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<Super, Sub> CanDowncast<Sub> for Super where
    Sub: IsA<Super>,
    Super: IsA<Super>, 
[src]

impl<'a, T, C> FromValueOptional<'a> for T where
    C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
    T: FromValue<'a, Checker = C>, 
[src]