Struct gstreamer_video::VideoSink [−][src]
pub struct VideoSink(_);
Provides useful functions and a base class for video sinks.
GstVideoSink will configure the default base sink to drop frames that arrive later than 20ms as this is considered the default threshold for observing out-of-sync frames.
Implements
crate::prelude::VideoSinkExt
, gst_base::prelude::BaseSinkExt
, gst::prelude::ElementExt
, gst::prelude::ObjectExt
, trait@glib::object::ObjectExt
Trait Implementations
impl<T: VideoSinkImpl> IsSubclassable<T> for VideoSink
[src]
impl<T: VideoSinkImpl> IsSubclassable<T> for VideoSink
[src]fn class_init(klass: &mut Class<Self>)
[src]
fn class_init(klass: &mut Class<Self>)
[src]Override the virtual methods of this class for the given subclass and do other class initialization. Read more
fn instance_init(instance: &mut InitializingObject<T>)
[src]
fn instance_init(instance: &mut InitializingObject<T>)
[src]Instance specific initialization. Read more
impl Ord for VideoSink
[src]
impl Ord for VideoSink
[src]impl ParentClassIs for VideoSink
[src]
impl ParentClassIs for VideoSink
[src]impl<T: ObjectType> PartialEq<T> for VideoSink
[src]
impl<T: ObjectType> PartialEq<T> for VideoSink
[src]impl<T: ObjectType> PartialOrd<T> for VideoSink
[src]
impl<T: ObjectType> PartialOrd<T> for VideoSink
[src]fn partial_cmp(&self, other: &T) -> Option<Ordering>
[src]
fn partial_cmp(&self, other: &T) -> Option<Ordering>
[src]This method returns an ordering between self
and other
values if one exists. Read more
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than (for self
and other
) and is used by the <
operator. Read more
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl StaticType for VideoSink
[src]
impl StaticType for VideoSink
[src]fn static_type() -> Type
[src]
fn static_type() -> Type
[src]Returns the type identifier of Self
.
impl Eq for VideoSink
[src]
impl IsA<BaseSink> for VideoSink
[src]
impl IsA<Element> for VideoSink
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impl IsA<Object> for VideoSink
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impl Send for VideoSink
[src]
impl StructuralEq for VideoSink
[src]
impl Sync for VideoSink
[src]
Auto Trait Implementations
Blanket Implementations
impl<O> BaseSinkExt for O where
O: IsA<BaseSink>,
[src]
impl<O> BaseSinkExt for O where
O: IsA<BaseSink>,
[src]pub fn blocksize(&self) -> u32
[src]
pub fn blocksize(&self) -> u32
[src]Get the number of bytes that the sink will pull when it is operating in pull mode. Read more
pub fn is_drop_out_of_segment(&self) -> bool
[src]
pub fn is_drop_out_of_segment(&self) -> bool
[src]v1_12
only.Checks if self
is currently configured to drop buffers which are outside
the current segment Read more
pub fn last_sample(&self) -> Option<Sample>
[src]
pub fn last_sample(&self) -> Option<Sample>
[src]Get the last sample that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails. Read more
pub fn max_bitrate(&self) -> u64
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pub fn max_bitrate(&self) -> u64
[src]Get the maximum amount of bits per second that the sink will render. Read more
pub fn max_lateness(&self) -> i64
[src]
pub fn max_lateness(&self) -> i64
[src]Gets the max lateness value. See Self::set_max_lateness()
for
more details. Read more
pub fn processing_deadline(&self) -> ClockTime
[src]
pub fn processing_deadline(&self) -> ClockTime
[src]v1_16
only.Get the processing deadline of self
. see
Self::set_processing_deadline()
for more information about
the processing deadline. Read more
pub fn render_delay(&self) -> ClockTime
[src]
pub fn render_delay(&self) -> ClockTime
[src]Get the render delay of self
. see Self::set_render_delay()
for more
information about the render delay. Read more
pub fn stats(&self) -> Structure
[src]
pub fn stats(&self) -> Structure
[src]v1_18
only.Return various crate::BaseSink
statistics. This function returns a crate::gst::Structure
with name application/x-gst-base-sink-stats
with the following fields: Read more
pub fn is_sync(&self) -> bool
[src]
pub fn is_sync(&self) -> bool
[src]Checks if self
is currently configured to synchronize against the
clock. Read more
pub fn throttle_time(&self) -> u64
[src]
pub fn throttle_time(&self) -> u64
[src]Get the time that will be inserted between frames to control the maximum buffers per second. Read more
pub fn is_async_enabled(&self) -> bool
[src]
pub fn is_async_enabled(&self) -> bool
[src]Checks if self
is currently configured to perform asynchronous state
changes to PAUSED. Read more
pub fn is_last_sample_enabled(&self) -> bool
[src]
pub fn is_last_sample_enabled(&self) -> bool
[src]Checks if self
is currently configured to store the last received sample in
the last-sample property. Read more
pub fn is_qos_enabled(&self) -> bool
[src]
pub fn is_qos_enabled(&self) -> bool
[src]Checks if self
is currently configured to send Quality-of-Service events
upstream. Read more
pub fn set_async_enabled(&self, enabled: bool)
[src]
pub fn set_async_enabled(&self, enabled: bool)
[src]Configures self
to perform all state changes asynchronously. When async is
disabled, the sink will immediately go to PAUSED instead of waiting for a
preroll buffer. This feature is useful if the sink does not synchronize
against the clock or when it is dealing with sparse streams. Read more
pub fn set_blocksize(&self, blocksize: u32)
[src]
pub fn set_blocksize(&self, blocksize: u32)
[src]Set the number of bytes that the sink will pull when it is operating in pull mode. Read more
pub fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]
pub fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]v1_12
only.Configure self
to drop buffers which are outside the current segment Read more
pub fn set_last_sample_enabled(&self, enabled: bool)
[src]
pub fn set_last_sample_enabled(&self, enabled: bool)
[src]Configures self
to store the last received sample in the last-sample
property. Read more
pub fn set_max_bitrate(&self, max_bitrate: u64)
[src]
pub fn set_max_bitrate(&self, max_bitrate: u64)
[src]Set the maximum amount of bits per second that the sink will render. Read more
pub fn set_max_lateness(&self, max_lateness: i64)
[src]
pub fn set_max_lateness(&self, max_lateness: i64)
[src]Sets the new max lateness value to max_lateness
. This value is
used to decide if a buffer should be dropped or not based on the
buffer timestamp and the current clock time. A value of -1 means
an unlimited time. Read more
pub fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]
pub fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]v1_16
only.Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines. Read more
pub fn set_qos_enabled(&self, enabled: bool)
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pub fn set_qos_enabled(&self, enabled: bool)
[src]Configures self
to send Quality-of-Service events upstream. Read more
pub fn set_render_delay(&self, delay: ClockTime)
[src]
pub fn set_render_delay(&self, delay: ClockTime)
[src]Set the render delay in self
to delay
. The render delay is the time
between actual rendering of a buffer and its synchronisation time. Some
devices might delay media rendering which can be compensated for with this
function. Read more
pub fn set_throttle_time(&self, throttle: u64)
[src]
pub fn set_throttle_time(&self, throttle: u64)
[src]Set the time that will be inserted between rendered buffers. This can be used to control the maximum buffers per second that the sink will render. Read more
pub fn set_ts_offset(&self, offset: i64)
[src]
pub fn set_ts_offset(&self, offset: i64)
[src]Adjust the synchronisation of self
with offset
. A negative value will
render buffers earlier than their timestamp. A positive value will delay
rendering. This function can be used to fix playback of badly timestamped
buffers. Read more
pub fn wait(&self, time: ClockTime) -> (Result<FlowSuccess, FlowError>, i64)
[src]
pub fn wait(&self, time: ClockTime) -> (Result<FlowSuccess, FlowError>, i64)
[src]This function will wait for preroll to complete and will then block until time
is reached. It is usually called by subclasses that use their own internal
synchronisation but want to let some synchronization (like EOS) be handled
by the base class. Read more
pub fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, i64)
[src]
pub fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, i64)
[src]This function will block until time
is reached. It is usually called by
subclasses that use their own internal synchronisation. Read more
pub fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
[src]
pub fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
[src]If the [crate::GstBaseSinkClass.render()
] method performs its own synchronisation
against the clock it must unblock when going from PLAYING to the PAUSED state
and call this method before continuing to render the remaining data. Read more
pub fn is_async(&self) -> bool
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pub fn set_async(&self, async_: bool)
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pub fn enables_last_sample(&self) -> bool
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pub fn set_enable_last_sample(&self, enable_last_sample: bool)
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pub fn is_qos(&self) -> bool
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pub fn set_qos(&self, qos: bool)
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pub fn connect_async_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_blocksize_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_enable_last_sample_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_last_sample_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_max_bitrate_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_max_lateness_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_processing_deadline_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
pub fn connect_processing_deadline_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]v1_16
only.pub fn connect_qos_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_render_delay_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_stats_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
pub fn connect_stats_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]v1_18
only.pub fn connect_sync_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_throttle_time_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_ts_offset_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
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F: 'static + Fn(&O) + Send + Sync,
impl<O> BaseSinkExtManual for O where
O: IsA<BaseSink>,
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impl<O> BaseSinkExtManual for O where
O: IsA<BaseSink>,
[src]pub fn segment(&self) -> FormattedSegment<GenericFormattedValue>
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pub fn query_latency(
&self
) -> Result<(bool, bool, ClockTime, ClockTime), BoolError>
[src]
&self
) -> Result<(bool, bool, ClockTime, ClockTime), BoolError>
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Cast for T where
T: ObjectType,
[src]
impl<T> Cast for T where
T: ObjectType,
[src]fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]Upcasts an object to a superclass or interface T
. Read more
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
[src]
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
[src]Upcasts an object to a reference of its superclass or interface T
. Read more
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
[src]
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
[src]Tries to downcast to a subclass or interface implementor T
. Read more
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
[src]
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
[src]Tries to downcast to a reference of its subclass or interface implementor T
. Read more
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
[src]
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
[src]Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
[src]
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
[src]Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
[src]
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
[src]Casts to T
unconditionally. Read more
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
[src]
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
[src]Casts to &T
unconditionally. Read more
impl<O> ElementExt for O where
O: IsA<Element>,
[src]
impl<O> ElementExt for O where
O: IsA<Element>,
[src]pub fn abort_state(&self)
[src]
pub fn abort_state(&self)
[src]Abort the state change of the element. This function is used by elements that do asynchronous state changes and find out something is wrong. Read more
pub fn add_pad<P>(&self, pad: &P) -> Result<(), BoolError> where
P: IsA<Pad>,
[src]
pub fn add_pad<P>(&self, pad: &P) -> Result<(), BoolError> where
P: IsA<Pad>,
[src]Adds a pad (link point) to self
. pad
’s parent will be set to self
;
see crate::prelude::GstObjectExt::set_parent()
for refcounting information. Read more
pub fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
[src]
pub fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
[src]Perform transition
on self
. Read more
pub fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>
[src]
pub fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>
[src]Commit the state change of the element and proceed to the next
pending state if any. This function is used
by elements that do asynchronous state changes.
The core will normally call this method automatically when an
element returned crate::StateChangeReturn::Success
from the state change function. Read more
pub fn create_all_pads(&self)
[src]
pub fn foreach_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
pub fn foreach_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]v1_14
only.pub fn foreach_sink_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
pub fn foreach_sink_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]v1_14
only.pub fn foreach_src_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
pub fn foreach_src_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]v1_14
only.pub fn base_time(&self) -> ClockTime
[src]
pub fn bus(&self) -> Option<Bus>
[src]
pub fn clock(&self) -> Option<Clock>
[src]
pub fn compatible_pad<P>(&self, pad: &P, caps: Option<&Caps>) -> Option<Pad> where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
pub fn compatible_pad_template(
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>
[src]
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>
pub fn context(&self, context_type: &str) -> Option<Context>
[src]
pub fn contexts(&self) -> Vec<Context, Global>
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pub fn factory(&self) -> Option<ElementFactory>
[src]
pub fn request_pad_simple(&self, name: &str) -> Option<Pad>
[src]
pub fn start_time(&self) -> ClockTime
[src]
pub fn state(
&self,
timeout: ClockTime
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
[src]
&self,
timeout: ClockTime
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
pub fn static_pad(&self, name: &str) -> Option<Pad>
[src]
pub fn is_locked_state(&self) -> bool
[src]
pub fn link<P>(&self, dest: &P) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
P: IsA<Element>,
pub fn link_filtered<P>(
&self,
dest: &P,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
dest: &P,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
pub fn link_pads<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError> where
P: IsA<Element>,
pub fn link_pads_filtered<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
pub fn link_pads_full<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError> where
P: IsA<Element>,
pub fn lost_state(&self)
[src]
pub fn no_more_pads(&self)
[src]
pub fn provide_clock(&self) -> Option<Clock>
[src]
pub fn release_request_pad<P>(&self, pad: &P) where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
pub fn remove_pad<P>(&self, pad: &P) -> Result<(), BoolError> where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
pub fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
[src]
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
pub fn set_base_time(&self, time: ClockTime)
[src]
pub fn set_bus(&self, bus: Option<&Bus>)
[src]
pub fn set_clock<P>(&self, clock: Option<&P>) -> Result<(), BoolError> where
P: IsA<Clock>,
[src]
P: IsA<Clock>,
pub fn set_context(&self, context: &Context)
[src]
pub fn set_locked_state(&self, locked_state: bool) -> bool
[src]
pub fn set_start_time(&self, time: ClockTime)
[src]
pub fn set_state(
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>
pub fn sync_state_with_parent(&self) -> Result<(), BoolError>
[src]
pub fn unlink<P>(&self, dest: &P) where
P: IsA<Element>,
[src]
P: IsA<Element>,
pub fn unlink_pads<P>(&self, srcpadname: &str, dest: &P, destpadname: &str) where
P: IsA<Element>,
[src]
P: IsA<Element>,
pub fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Pad) + Send + Sync,
[src]
F: 'static + Fn(&O, &Pad) + Send + Sync,
pub fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Pad) + Send + Sync,
[src]
F: 'static + Fn(&O, &Pad) + Send + Sync,
impl<O> ElementExtManual for O where
O: IsA<Element>,
[src]
impl<O> ElementExtManual for O where
O: IsA<Element>,
[src]pub fn element_class(&self) -> &Class<Element>
[src]
pub fn current_state(&self) -> State
[src]
pub fn pending_state(&self) -> State
[src]
pub fn query(&self, query: &mut QueryRef) -> bool
[src]
pub fn send_event(&self, event: Event) -> bool
[src]
pub fn metadata<'a>(&self, key: &str) -> Option<&'a str>
[src]
pub fn pad_template(&self, name: &str) -> Option<PadTemplate>
[src]
pub fn pad_template_list(&self) -> Vec<PadTemplate, Global>
[src]
pub fn set_element_flags(&self, flags: ElementFlags)
[src]
pub fn unset_element_flags(&self, flags: ElementFlags)
[src]
pub fn element_flags(&self) -> ElementFlags
[src]
pub fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32
) where
T: MessageErrorDomain,
[src]
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32
) where
T: MessageErrorDomain,
pub fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
[src]
pub fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
[src]v1_10
only.pub fn post_message(&self, message: Message) -> Result<(), BoolError>
[src]
pub fn post_error_message(&self, msg: ErrorMessage)
[src]
pub fn iterate_pads(&self) -> Iterator<Pad>
[src]
pub fn iterate_sink_pads(&self) -> Iterator<Pad>
[src]
pub fn iterate_src_pads(&self) -> Iterator<Pad>
[src]
pub fn pads(&self) -> Vec<Pad, Global>
[src]
pub fn sink_pads(&self) -> Vec<Pad, Global>
[src]
pub fn src_pads(&self) -> Vec<Pad, Global>
[src]
pub fn num_pads(&self) -> u16
[src]
pub fn num_sink_pads(&self) -> u16
[src]
pub fn num_src_pads(&self) -> u16
[src]
pub fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]
pub fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]v1_10
only.pub fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]
pub fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]v1_10
only.pub fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
[src]
pub fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
[src]v1_10
only.pub fn query_convert<V, U>(&self, src_val: V) -> Option<U> where
V: Into<GenericFormattedValue>,
U: SpecificFormattedValue,
[src]
V: Into<GenericFormattedValue>,
U: SpecificFormattedValue,
pub fn query_convert_generic<V>(
&self,
src_val: V,
dest_format: Format
) -> Option<GenericFormattedValue> where
V: Into<GenericFormattedValue>,
[src]
&self,
src_val: V,
dest_format: Format
) -> Option<GenericFormattedValue> where
V: Into<GenericFormattedValue>,
pub fn query_duration<T>(&self) -> Option<T> where
T: SpecificFormattedValue,
[src]
T: SpecificFormattedValue,
pub fn query_duration_generic(
&self,
format: Format
) -> Option<GenericFormattedValue>
[src]
&self,
format: Format
) -> Option<GenericFormattedValue>
pub fn query_position<T>(&self) -> Option<T> where
T: SpecificFormattedValue,
[src]
T: SpecificFormattedValue,
pub fn query_position_generic(
&self,
format: Format
) -> Option<GenericFormattedValue>
[src]
&self,
format: Format
) -> Option<GenericFormattedValue>
pub fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
[src]
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
pub fn seek_simple<V>(
&self,
seek_flags: SeekFlags,
seek_pos: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
[src]
&self,
seek_flags: SeekFlags,
seek_pos: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
pub fn call_async<F>(&self, func: F) where
F: FnOnce(&O) + Send + 'static,
[src]
pub fn call_async<F>(&self, func: F) where
F: FnOnce(&O) + Send + 'static,
[src]v1_10
only.pub fn call_async_future<F, T>(
&self,
func: F
) -> Pin<Box<dyn Future<Output = T> + 'static + Send, Global>> where
F: FnOnce(&O) -> T + Send + 'static,
T: Send + 'static,
[src]
pub fn call_async_future<F, T>(
&self,
func: F
) -> Pin<Box<dyn Future<Output = T> + 'static + Send, Global>> where
F: FnOnce(&O) -> T + Send + 'static,
T: Send + 'static,
[src]v1_10
only.pub fn current_running_time(&self) -> ClockTime
[src]
pub fn current_clock_time(&self) -> ClockTime
[src]
impl<O> GObjectExtManualGst for O where
O: IsA<Object>,
[src]
impl<O> GObjectExtManualGst for O where
O: IsA<Object>,
[src]pub fn set_property_from_str(&self, name: &str, value: &str)
[src]
impl<O> GstObjectExt for O where
O: IsA<Object>,
[src]
impl<O> GstObjectExt for O where
O: IsA<Object>,
[src]pub fn add_control_binding<P>(&self, binding: &P) -> Result<(), BoolError> where
P: IsA<ControlBinding>,
[src]
pub fn add_control_binding<P>(&self, binding: &P) -> Result<(), BoolError> where
P: IsA<ControlBinding>,
[src]Attach the crate::ControlBinding
to the object. If there already was a
crate::ControlBinding
for this property it will be replaced. Read more
pub fn default_error(&self, error: &Error, debug: Option<&str>)
[src]
pub fn default_error(&self, error: &Error, debug: Option<&str>)
[src]A default error function that uses g_printerr()
to display the error message
and the optional debug string.. Read more
pub fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
[src]
pub fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
[src]Gets the corresponding crate::ControlBinding
for the property. This should be
unreferenced again after use. Read more
pub fn control_rate(&self) -> ClockTime
[src]
pub fn control_rate(&self) -> ClockTime
[src]Obtain the control-rate for this self
. Audio processing crate::Element
objects will use this rate to sub-divide their processing loop and call
Self::sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read more
pub fn parent(&self) -> Option<Object>
[src]
pub fn parent(&self) -> Option<Object>
[src]Returns the parent of self
. This function increases the refcount
of the parent object so you should [Self::unref()
] it after usage. Read more
pub fn path_string(&self) -> GString
[src]
pub fn path_string(&self) -> GString
[src]Generates a string describing the path of self
in
the object hierarchy. Only useful (or used) for debugging. Read more
pub fn value(&self, property_name: &str, timestamp: ClockTime) -> Option<Value>
[src]
pub fn value(&self, property_name: &str, timestamp: ClockTime) -> Option<Value>
[src]Gets the value for the given controlled property at the requested time. Read more
pub fn has_active_control_bindings(&self) -> bool
[src]
pub fn has_active_control_bindings(&self) -> bool
[src]Check if the self
has active controlled properties. Read more
pub fn has_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]
pub fn has_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]Check if self
has an ancestor ancestor
somewhere up in
the hierarchy. One can e.g. check if a crate::Element
is inside a crate::Pipeline
. Read more
pub fn has_as_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]
pub fn has_as_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]Check if self
has an ancestor ancestor
somewhere up in
the hierarchy. One can e.g. check if a crate::Element
is inside a crate::Pipeline
. Read more
pub fn has_as_parent<P>(&self, parent: &P) -> bool where
P: IsA<Object>,
[src]
pub fn has_as_parent<P>(&self, parent: &P) -> bool where
P: IsA<Object>,
[src]Check if parent
is the parent of self
.
E.g. a crate::Element
can check if it owns a given crate::Pad
. Read more
pub fn remove_control_binding<P>(&self, binding: &P) -> bool where
P: IsA<ControlBinding>,
[src]
pub fn remove_control_binding<P>(&self, binding: &P) -> bool where
P: IsA<ControlBinding>,
[src]Removes the corresponding crate::ControlBinding
. If it was the
last ref of the binding, it will be disposed. Read more
pub fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
[src]
pub fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
[src]This function is used to disable the control bindings on a property for
some time, i.e. Self::sync_values()
will do nothing for the
property. Read more
pub fn set_control_bindings_disabled(&self, disabled: bool)
[src]
pub fn set_control_bindings_disabled(&self, disabled: bool)
[src]This function is used to disable all controlled properties of the self
for
some time, i.e. Self::sync_values()
will do nothing. Read more
pub fn set_control_rate(&self, control_rate: ClockTime)
[src]
pub fn set_control_rate(&self, control_rate: ClockTime)
[src]Change the control-rate for this self
. Audio processing crate::Element
objects will use this rate to sub-divide their processing loop and call
Self::sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read more
pub fn set_parent<P>(&self, parent: &P) -> Result<(), BoolError> where
P: IsA<Object>,
[src]
pub fn set_parent<P>(&self, parent: &P) -> Result<(), BoolError> where
P: IsA<Object>,
[src]Sets the parent of self
to parent
. The object’s reference count will
be incremented, and any floating reference will be removed (see [crate::Object::ref_sink()
]). Read more
pub fn suggest_next_sync(&self) -> ClockTime
[src]
pub fn suggest_next_sync(&self) -> ClockTime
[src]Returns a suggestion for timestamps where buffers should be split to get best controller results. Read more
pub fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
[src]
pub fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
[src]Sets the properties of the object, according to the GstControlSources
that
(maybe) handle them and for the given timestamp. Read more
pub fn unparent(&self)
[src]
pub fn unparent(&self)
[src]Clear the parent of self
, removing the associated reference.
This function decreases the refcount of self
. Read more
pub fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
[src]
F: 'static + Fn(&O) + Send + Sync,
impl<O> GstObjectExtManual for O where
O: IsA<Object>,
[src]
impl<O> GstObjectExtManual for O where
O: IsA<Object>,
[src]pub fn connect_deep_notify<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, &Object, &ParamSpec) + Send + Sync,
[src]
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, &Object, &ParamSpec) + Send + Sync,
pub fn set_object_flags(&self, flags: ObjectFlags)
[src]
pub fn unset_object_flags(&self, flags: ObjectFlags)
[src]
pub fn object_flags(&self) -> ObjectFlags
[src]
pub fn g_value_array(
&self,
property_name: &str,
timestamp: ClockTime,
interval: ClockTime,
values: &mut [Value]
) -> Result<(), BoolError>
[src]
&self,
property_name: &str,
timestamp: ClockTime,
interval: ClockTime,
values: &mut [Value]
) -> Result<(), BoolError>
impl<T> ObjectExt for T where
T: ObjectType,
[src]
impl<T> ObjectExt for T where
T: ObjectType,
[src]pub fn is<U>(&self) -> bool where
U: StaticType,
[src]
pub fn is<U>(&self) -> bool where
U: StaticType,
[src]Returns true
if the object is an instance of (can be cast to) T
.
pub fn type_(&self) -> Type
[src]
pub fn object_class(&self) -> &Class<Object>
[src]
pub fn class(&self) -> &Class<T> where
T: IsClass,
[src]
T: IsClass,
pub fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
[src]
U: IsClass,
pub fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
[src]
U: IsInterface,
pub fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
[src]
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
[src]
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
[src]
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
[src]
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
pub unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
[src]
pub unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
[src]Safety Read more
pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
[src]
pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
[src]Safety Read more
pub unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
[src]
pub unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
[src]Safety Read more
pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
[src]
pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
[src]Safety Read more
pub fn block_signal(&self, handler_id: &SignalHandlerId)
[src]
pub fn unblock_signal(&self, handler_id: &SignalHandlerId)
[src]
pub fn stop_signal_emission(&self, signal_name: &str)
[src]
pub fn disconnect(&self, handler_id: SignalHandlerId)
[src]
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
[src]
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
[src]
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
[src]
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
pub fn notify_by_pspec(&self, pspec: &ParamSpec)
[src]
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
pub fn property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
pub fn list_properties(&self) -> Vec<ParamSpec, Global>
[src]
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
pub fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
[src]
pub fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
[src]Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
pub fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
[src]
pub fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
[src]Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
pub unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
[src]
pub unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
[src]Same as connect_unsafe
but takes a SignalId
instead of a signal name.
pub fn emit(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]
pub fn emit(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]Emit signal by signal id.
pub fn emit_with_details(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]
pub fn emit_with_details(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]Emit signal with details by signal id.
pub fn emit_by_name<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
[src]
pub fn emit_by_name<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
[src]Emit signal by it’s name.
pub fn downgrade(&self) -> WeakRef<T>
[src]
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
[src]
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
pub fn ref_count(&self) -> u32
[src]
pub fn emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]
pub fn emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]Same as emit
but takes Value
for the arguments.
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
[src]
impl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
[src]
pub fn to_send_value(&self) -> SendValue
[src]Returns a SendValue
clone of self
.
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]
Sub: IsA<Super>,
Super: IsA<Super>,
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,
[src]
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,