[][src]Module glib::subclass

Module containing infrastructure for subclassing GObjects and registering boxed types.

Example for registering a glib::Object subclass

The following code implements a subclass of glib::Object with a string-typed "name" property.

#[macro_use]
extern crate glib;
use glib::prelude::*;
use glib::subclass;
use glib::subclass::prelude::*;

use std::cell::RefCell;

// Static array for defining the properties of the new type.
static PROPERTIES: [subclass::Property; 1] = [subclass::Property("name", |name| {
    glib::ParamSpec::string(
        name,
        "Name",
        "Name of this object",
        None,
        glib::ParamFlags::READWRITE,
    )
})];

// This is the struct containing all state carried with
// the new type. Generally this has to make use of
// interior mutability.
pub struct SimpleObject {
    name: RefCell<Option<String>>,
}

// ObjectSubclass is the trait that defines the new type and
// contains all information needed by the GObject type system,
// including the new type's name, parent type, etc.
impl ObjectSubclass for SimpleObject {
    // This type name must be unique per process.
    const NAME: &'static str = "SimpleObject";

    // The parent type this one is inheriting from.
    type ParentType = glib::Object;

    // The C/FFI instance and class structs. The simple ones
    // are enough in most cases and more is only needed to
    // expose public instance fields to C APIs or to provide
    // new virtual methods for subclasses of this type.
    type Instance = subclass::simple::InstanceStruct<Self>;
    type Class = subclass::simple::ClassStruct<Self>;

    // This macro defines some boilerplate.
    glib_object_subclass!();

    // Called right before the first time an instance of the new
    // type is created. Here class specific settings can be performed,
    // including installation of properties and registration of signals
    // for the new type.
    fn class_init(klass: &mut subclass::simple::ClassStruct<Self>) {
        klass.install_properties(&PROPERTIES);
    }

    // Called every time a new instance is created. This should return
    // a new instance of our type with its basic values.
    fn new() -> Self {
        Self {
            name: RefCell::new(None),
        }
    }
}

// Trait that is used to override virtual methods of glib::Object.
impl ObjectImpl for SimpleObject {
    // This macro defines some boilerplate.
    glib_object_impl!();

    // Called whenever a property is set on this instance. The id
    // is the same as the index of the property in the PROPERTIES array.
    fn set_property(&self, _obj: &glib::Object, id: usize, value: &glib::Value) {
        let prop = &PROPERTIES[id];

        match *prop {
            subclass::Property("name", ..) => {
                let name = value
                    .get()
                    .expect("type conformity checked by `Object::set_property`");
                self.name.replace(name);
            }
            _ => unimplemented!(),
        }
    }

    // Called whenever a property is retrieved from this instance. The id
    // is the same as the index of the property in the PROPERTIES array.
    fn get_property(&self, _obj: &glib::Object, id: usize) -> Result<glib::Value, ()> {
        let prop = &PROPERTIES[id];

        match *prop {
            subclass::Property("name", ..) => Ok(self.name.borrow().to_value()),
            _ => unimplemented!(),
        }
    }

    // Called right after construction of the instance.
    fn constructed(&self, obj: &glib::Object) {
        // Chain up to the parent type's implementation of this virtual
        // method.
        self.parent_constructed(obj);

        // And here we could do our own initialization.
    }
}

pub fn main() {
    // Create an object instance of the new type.
    let obj = glib::Object::new(SimpleObject::get_type(), &[]).unwrap();

    // Get the name property and change its value.
    assert_eq!(obj.get_property("name").unwrap().get::<&str>(), Ok(None));
    obj.set_property("name", &"test").unwrap();
    assert_eq!(
        obj.get_property("name").unwrap().get::<&str>(),
        Ok(Some("test"))
    );
}

Example for registering a boxed type for a Rust struct

The following code boxed type for a tuple struct around String and uses it in combination with glib::Value.

#[macro_use]
extern crate glib;
use glib::prelude::*;
use glib::subclass;
use glib::subclass::prelude::*;

#[derive(Clone, Debug, PartialEq, Eq)]
struct MyBoxed(String);

impl BoxedType for MyBoxed {
    // This type name must be unique per process.
    const NAME: &'static str = "MyBoxed";

    // This macro defines a
    //   fn get_type() -> glib::Type
    // function
    glib_boxed_type!();
}

// This macro derives some traits on the struct
glib_boxed_derive_traits!(MyBoxed);

pub fn main() {
    assert_ne!(glib::Type::Invalid, MyBoxed::get_type());

    let b = MyBoxed(String::from("abc"));
    let v = b.to_value();
    let b2 = v.get::<&MyBoxed>().unwrap().unwrap();
    assert_eq!(&b, b2);
}

Re-exports

pub use self::boxed::register_boxed_type;
pub use self::interface::register_interface;
pub use self::object::Property;
pub use self::types::register_type;
pub use self::types::InitializingType;
pub use self::types::SignalClassHandlerToken;
pub use self::types::SignalInvocationHint;
pub use self::types::TypeData;

Modules

boxed

Module for registering boxed types for Rust types.

interface
object

Module that contains all types needed for creating a direct subclass of GObject or implementing virtual methods of it.

prelude

Prelude that re-exports all important traits from this crate.

simple

This module contains simple instance and class structs to be used for GObject subclasses that don't require any additional data in these structs and don't provide any new virtual methods.

types

Module that contains the basic infrastructure for subclassing GObject.