[]Struct gstreamer::Clock

pub struct Clock(_, _);

GStreamer uses a global clock to synchronize the plugins in a pipeline. Different clock implementations are possible by implementing this abstract base class or, more conveniently, by subclassing SystemClock.

The Clock returns a monotonically increasing time with the method ClockExt::get_time. Its accuracy and base time depend on the specific clock implementation but time is always expressed in nanoseconds. Since the baseline of the clock is undefined, the clock time returned is not meaningful in itself, what matters are the deltas between two clock times. The time returned by a clock is called the absolute time.

The pipeline uses the clock to calculate the running time. Usually all renderers synchronize to the global clock using the buffer timestamps, the newsegment events and the element's base time, see Pipeline.

A clock implementation can support periodic and single shot clock notifications both synchronous and asynchronous.

One first needs to create a ClockID for the periodic or single shot notification using ClockExt::new_single_shot_id or ClockExt::new_periodic_id.

To perform a blocking wait for the specific time of the ClockID use the Clock::id_wait. To receive a callback when the specific time is reached in the clock use Clock::id_wait_async. Both these calls can be interrupted with the Clock::id_unschedule call. If the blocking wait is unscheduled a return value of ClockReturn::Unscheduled is returned.

Periodic callbacks scheduled async will be repeatedly called automatically until it is unscheduled. To schedule a sync periodic callback, Clock::id_wait should be called repeatedly.

The async callbacks can happen from any thread, either provided by the core or from a streaming thread. The application should be prepared for this.

A ClockID that has been unscheduled cannot be used again for any wait operation, a new ClockID should be created and the old unscheduled one should be destroyed with Clock::id_unref.

It is possible to perform a blocking wait on the same ClockID from multiple threads. However, registering the same ClockID for multiple async notifications is not possible, the callback will only be called for the thread registering the entry last.

None of the wait operations unref the ClockID, the owner is responsible for unreffing the ids itself. This holds for both periodic and single shot notifications. The reason being that the owner of the ClockID has to keep a handle to the ClockID to unblock the wait on FLUSHING events or state changes and if the entry would be unreffed automatically, the handle might become invalid without any notification.

These clock operations do not operate on the running time, so the callbacks will also occur when not in PLAYING state as if the clock just keeps on running. Some clocks however do not progress when the element that provided the clock is not PLAYING.

When a clock has the ClockFlags::CanSetMaster flag set, it can be slaved to another Clock with the ClockExt::set_master. The clock will then automatically be synchronized to this master clock by repeatedly sampling the master clock and the slave clock and recalibrating the slave clock with ClockExt::set_calibration. This feature is mostly useful for plugins that have an internal clock but must operate with another clock selected by the Pipeline. They can track the offset and rate difference of their internal clock relative to the master clock by using the ClockExt::get_calibration function.

The master/slave synchronisation can be tuned with the Clock:timeout, Clock:window-size and Clock:window-threshold properties. The Clock:timeout property defines the interval to sample the master clock and run the calibration functions. Clock:window-size defines the number of samples to use when calibrating and Clock:window-threshold defines the minimum number of samples before the calibration is performed.

Implements

ClockExt, GstObjectExt, glib::object::ObjectExt

Methods

impl Clock[src]

pub fn adjust_with_calibration(
    internal_target: ClockTime,
    cinternal: ClockTime,
    cexternal: ClockTime,
    cnum: ClockTime,
    cdenom: ClockTime
) -> ClockTime
[src]

pub fn unadjust_with_calibration(
    external_target: ClockTime,
    cinternal: ClockTime,
    cexternal: ClockTime,
    cnum: ClockTime,
    cdenom: ClockTime
) -> ClockTime
[src]

Trait Implementations

impl Clone for Clock

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Eq for Clock

impl Ord for Clock

fn max(self, other: Self) -> Self1.21.0[src]

Compares and returns the maximum of two values. Read more

fn min(self, other: Self) -> Self1.21.0[src]

Compares and returns the minimum of two values. Read more

fn clamp(self, min: Self, max: Self) -> Self[src]

🔬 This is a nightly-only experimental API. (clamp)

Restrict a value to a certain interval. Read more

impl Sync for Clock[src]

impl Send for Clock[src]

impl<T: ObjectType> PartialEq<T> for Clock

#[must_use] fn ne(&self, other: &Rhs) -> bool1.0.0[src]

This method tests for !=.

impl<T: ObjectType> PartialOrd<T> for Clock

#[must_use] fn lt(&self, other: &Rhs) -> bool1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use] fn le(&self, other: &Rhs) -> bool1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use] fn gt(&self, other: &Rhs) -> bool1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use] fn ge(&self, other: &Rhs) -> bool1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Debug for Clock

impl Hash for Clock

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl IsA<Object> for Clock

impl IsA<Clock> for SystemClock

impl StaticType for Clock

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
    T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, 
[src]

impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
    T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, 
[src]

impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
    T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, 
[src]

impl<T> Cast for T where
    T: ObjectType
[src]

fn upcast<T>(self) -> T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a superclass or interface T. Read more

fn upcast_ref<T>(&self) -> &T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a reference of its superclass or interface T. Read more

fn downcast<T>(self) -> Result<T, Self> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a subclass or interface implementor T. Read more

fn downcast_ref<T>(&self) -> Option<&T> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a reference of its subclass or interface implementor T. Read more

fn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType
[src]

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

fn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType
[src]

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

unsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType
[src]

Casts to T unconditionally. Read more

unsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType
[src]

Casts to &T unconditionally. Read more

impl<Super, Sub> CanDowncast<Sub> for Super where
    Sub: IsA<Super>,
    Super: IsA<Super>, 
[src]

impl<T> ObjectExt for T where
    T: ObjectType
[src]

impl<T> ToValue for T where
    T: SetValue + ?Sized
[src]

impl<T> ToSendValue for T where
    T: ToValue + SetValue + Send + ?Sized
[src]