[−][src]Enum gstreamer_audio::AudioChannelPosition
pub enum AudioChannelPosition { None, Mono, Invalid, FrontLeft, FrontRight, FrontCenter, Lfe1, RearLeft, RearRight, FrontLeftOfCenter, FrontRightOfCenter, RearCenter, Lfe2, SideLeft, SideRight, TopFrontLeft, TopFrontRight, TopFrontCenter, TopCenter, TopRearLeft, TopRearRight, TopSideLeft, TopSideRight, TopRearCenter, BottomFrontCenter, BottomFrontLeft, BottomFrontRight, WideLeft, WideRight, SurroundLeft, SurroundRight, // some variants omitted }
Audio channel positions.
These are the channels defined in SMPTE 2036-2-2008 Table 1 for 22.2 audio systems with the Surround and Wide channels from DTS Coherent Acoustics (v.1.3.1) and 10.2 and 7.1 layouts. In the caps the actual channel layout is expressed with a channel count and a channel mask, which describes the existing channels. The positions in the bit mask correspond to the enum values. For negotiation it is allowed to have more bits set in the channel mask than the number of channels to specify the allowed channel positions but this is not allowed in negotiated caps. It is not allowed in any situation other than the one mentioned below to have less bits set in the channel mask than the number of channels.
AudioChannelPosition::Mono
can only be used with a single mono channel that
has no direction information and would be mixed into all directional channels.
This is expressed in caps by having a single channel and no channel mask.
AudioChannelPosition::None
can only be used if all channels have this position.
This is expressed in caps by having a channel mask with no bits set.
As another special case it is allowed to have two channels without a channel mask. This implicitely means that this is a stereo stream with a front left and front right channel.
Variants
Methods
impl AudioChannelPosition
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pub fn to_mask(self) -> u64
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pub fn positions_to_mask(
positions: &[AudioChannelPosition],
force_order: bool
) -> Result<u64, BoolError>
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positions: &[AudioChannelPosition],
force_order: bool
) -> Result<u64, BoolError>
pub fn positions_from_mask(
mask: u64,
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
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mask: u64,
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
pub fn positions_to_valid_order(
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
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positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
pub fn get_fallback_mask(channels: u32) -> u64
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pub fn check_valid_channel_positions(
positions: &[AudioChannelPosition],
force_order: bool
) -> bool
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positions: &[AudioChannelPosition],
force_order: bool
) -> bool
Trait Implementations
impl Clone for AudioChannelPosition
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impl Copy for AudioChannelPosition
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impl Debug for AudioChannelPosition
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impl Eq for AudioChannelPosition
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impl<'a> FromValue<'a> for AudioChannelPosition
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impl<'a> FromValueOptional<'a> for AudioChannelPosition
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impl Hash for AudioChannelPosition
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impl Ord for AudioChannelPosition
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impl PartialEq<AudioChannelPosition> for AudioChannelPosition
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impl PartialOrd<AudioChannelPosition> for AudioChannelPosition
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impl SetValue for AudioChannelPosition
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impl StaticType for AudioChannelPosition
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impl StructuralEq for AudioChannelPosition
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impl StructuralPartialEq for AudioChannelPosition
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Auto Trait Implementations
impl RefUnwindSafe for AudioChannelPosition
impl Send for AudioChannelPosition
impl Sync for AudioChannelPosition
impl Unpin for AudioChannelPosition
impl UnwindSafe for AudioChannelPosition
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,