[−]Struct gstreamer_gl::GLDisplayType
Methods
impl GLDisplayType
pub const NONE: GLDisplayType
pub const X11: GLDisplayType
pub const WAYLAND: GLDisplayType
pub const COCOA: GLDisplayType
pub const WIN32: GLDisplayType
pub const DISPMANX: GLDisplayType
pub const EGL: GLDisplayType
pub const VIV_FB: GLDisplayType
pub const GBM: GLDisplayType
pub const ANY: GLDisplayType
pub const fn empty() -> GLDisplayType
Returns an empty set of flags
pub const fn all() -> GLDisplayType
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<GLDisplayType>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> GLDisplayType
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> GLDisplayType
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: GLDisplayType) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: GLDisplayType) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: GLDisplayType)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: GLDisplayType)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: GLDisplayType)
Toggles the specified flags in-place.
pub fn set(&mut self, other: GLDisplayType, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for GLDisplayType
impl BitAnd<GLDisplayType> for GLDisplayType
type Output = GLDisplayType
The resulting type after applying the &
operator.
fn bitand(self, other: GLDisplayType) -> GLDisplayType
Returns the intersection between the two sets of flags.
impl BitAndAssign<GLDisplayType> for GLDisplayType
fn bitand_assign(&mut self, other: GLDisplayType)
Disables all flags disabled in the set.
impl BitOr<GLDisplayType> for GLDisplayType
type Output = GLDisplayType
The resulting type after applying the |
operator.
fn bitor(self, other: GLDisplayType) -> GLDisplayType
Returns the union of the two sets of flags.
impl BitOrAssign<GLDisplayType> for GLDisplayType
fn bitor_assign(&mut self, other: GLDisplayType)
Adds the set of flags.
impl BitXor<GLDisplayType> for GLDisplayType
type Output = GLDisplayType
The resulting type after applying the ^
operator.
fn bitxor(self, other: GLDisplayType) -> GLDisplayType
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<GLDisplayType> for GLDisplayType
fn bitxor_assign(&mut self, other: GLDisplayType)
Toggles the set of flags.
impl Clone for GLDisplayType
fn clone(&self) -> GLDisplayType
fn clone_from(&mut self, source: &Self)
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impl Copy for GLDisplayType
impl Debug for GLDisplayType
impl Eq for GLDisplayType
impl Extend<GLDisplayType> for GLDisplayType
fn extend<T: IntoIterator<Item = GLDisplayType>>(&mut self, iterator: T)
impl FromIterator<GLDisplayType> for GLDisplayType
fn from_iter<T: IntoIterator<Item = GLDisplayType>>(
iterator: T
) -> GLDisplayType
iterator: T
) -> GLDisplayType
impl<'a> FromValue<'a> for GLDisplayType
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unsafe fn from_value(value: &Value) -> Self
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impl<'a> FromValueOptional<'a> for GLDisplayType
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unsafe fn from_value_optional(value: &Value) -> Option<Self>
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impl Hash for GLDisplayType
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for GLDisplayType
impl Not for GLDisplayType
type Output = GLDisplayType
The resulting type after applying the !
operator.
fn not(self) -> GLDisplayType
Returns the complement of this set of flags.
impl Octal for GLDisplayType
impl Ord for GLDisplayType
fn cmp(&self, other: &GLDisplayType) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
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#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<GLDisplayType> for GLDisplayType
fn eq(&self, other: &GLDisplayType) -> bool
fn ne(&self, other: &GLDisplayType) -> bool
impl PartialOrd<GLDisplayType> for GLDisplayType
fn partial_cmp(&self, other: &GLDisplayType) -> Option<Ordering>
fn lt(&self, other: &GLDisplayType) -> bool
fn le(&self, other: &GLDisplayType) -> bool
fn gt(&self, other: &GLDisplayType) -> bool
fn ge(&self, other: &GLDisplayType) -> bool
impl SetValue for GLDisplayType
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impl StaticType for GLDisplayType
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fn static_type() -> Type
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impl StructuralEq for GLDisplayType
impl StructuralPartialEq for GLDisplayType
impl Sub<GLDisplayType> for GLDisplayType
type Output = GLDisplayType
The resulting type after applying the -
operator.
fn sub(self, other: GLDisplayType) -> GLDisplayType
Returns the set difference of the two sets of flags.
impl SubAssign<GLDisplayType> for GLDisplayType
fn sub_assign(&mut self, other: GLDisplayType)
Disables all flags enabled in the set.
impl UpperHex for GLDisplayType
Auto Trait Implementations
impl RefUnwindSafe for GLDisplayType
impl Send for GLDisplayType
impl Sync for GLDisplayType
impl Unpin for GLDisplayType
impl UnwindSafe for GLDisplayType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
fn to_send_value(&self) -> SendValue
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impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,