[]Struct gstreamer_gl::GLDisplayType

pub struct GLDisplayType { /* fields omitted */ }

Methods

impl GLDisplayType[]

pub const NONE: GLDisplayType

pub const X11: GLDisplayType

pub const WAYLAND: GLDisplayType

pub const COCOA: GLDisplayType

pub const WIN32: GLDisplayType

pub const DISPMANX: GLDisplayType

pub const EGL: GLDisplayType

pub const VIV_FB: GLDisplayType

pub const GBM: GLDisplayType

pub const ANY: GLDisplayType

pub const fn empty() -> GLDisplayType[]

Returns an empty set of flags

pub const fn all() -> GLDisplayType[]

Returns the set containing all flags.

pub const fn bits(&self) -> u32[]

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<GLDisplayType>[]

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> GLDisplayType[]

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> GLDisplayType[]

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool[]

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool[]

Returns true if all flags are currently set.

pub const fn intersects(&self, other: GLDisplayType) -> bool[]

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: GLDisplayType) -> bool[]

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: GLDisplayType)[]

Inserts the specified flags in-place.

pub fn remove(&mut self, other: GLDisplayType)[]

Removes the specified flags in-place.

pub fn toggle(&mut self, other: GLDisplayType)[]

Toggles the specified flags in-place.

pub fn set(&mut self, other: GLDisplayType, value: bool)[]

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for GLDisplayType[+]

impl BitAnd<GLDisplayType> for GLDisplayType[+]

type Output = GLDisplayType

The resulting type after applying the & operator.

fn bitand(self, other: GLDisplayType) -> GLDisplayType[]

Returns the intersection between the two sets of flags.

impl BitAndAssign<GLDisplayType> for GLDisplayType[+]

fn bitand_assign(&mut self, other: GLDisplayType)[]

Disables all flags disabled in the set.

impl BitOr<GLDisplayType> for GLDisplayType[+]

type Output = GLDisplayType

The resulting type after applying the | operator.

fn bitor(self, other: GLDisplayType) -> GLDisplayType[]

Returns the union of the two sets of flags.

impl BitOrAssign<GLDisplayType> for GLDisplayType[+]

fn bitor_assign(&mut self, other: GLDisplayType)[]

Adds the set of flags.

impl BitXor<GLDisplayType> for GLDisplayType[+]

type Output = GLDisplayType

The resulting type after applying the ^ operator.

fn bitxor(self, other: GLDisplayType) -> GLDisplayType[]

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<GLDisplayType> for GLDisplayType[+]

fn bitxor_assign(&mut self, other: GLDisplayType)[]

Toggles the set of flags.

impl Clone for GLDisplayType[+]

impl Copy for GLDisplayType

impl Debug for GLDisplayType[+]

impl Eq for GLDisplayType

impl Extend<GLDisplayType> for GLDisplayType[+]

impl FromIterator<GLDisplayType> for GLDisplayType[+]

impl<'a> FromValue<'a> for GLDisplayType[src][+]

impl<'a> FromValueOptional<'a> for GLDisplayType[src][+]

impl Hash for GLDisplayType[+]

impl LowerHex for GLDisplayType[+]

impl Not for GLDisplayType[+]

type Output = GLDisplayType

The resulting type after applying the ! operator.

fn not(self) -> GLDisplayType[]

Returns the complement of this set of flags.

impl Octal for GLDisplayType[+]

impl Ord for GLDisplayType[+]

impl PartialEq<GLDisplayType> for GLDisplayType[+]

impl PartialOrd<GLDisplayType> for GLDisplayType[+]

impl SetValue for GLDisplayType[src][+]

impl StaticType for GLDisplayType[src][+]

impl StructuralEq for GLDisplayType

impl StructuralPartialEq for GLDisplayType

impl Sub<GLDisplayType> for GLDisplayType[+]

type Output = GLDisplayType

The resulting type after applying the - operator.

fn sub(self, other: GLDisplayType) -> GLDisplayType[]

Returns the set difference of the two sets of flags.

impl SubAssign<GLDisplayType> for GLDisplayType[+]

fn sub_assign(&mut self, other: GLDisplayType)[]

Disables all flags enabled in the set.

impl UpperHex for GLDisplayType[+]

Auto Trait Implementations

impl RefUnwindSafe for GLDisplayType

impl Send for GLDisplayType

impl Sync for GLDisplayType

impl Unpin for GLDisplayType

impl UnwindSafe for GLDisplayType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src][+]

impl<T> Borrow<T> for T where
    T: ?Sized
[src][+]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src][+]

impl<T> From<T> for T[src][+]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src][+]

impl<T> ToOwned for T where
    T: Clone
[src][+]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToSendValue for T where
    T: ToValue + SetValue + Send + ?Sized
[src][+]

impl<T> ToValue for T where
    T: SetValue + ?Sized
[src][+]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src][+]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src][+]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.