[−]Struct gstreamer_gl::GLDisplayType
Methods
impl GLDisplayType
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pub const NONE: GLDisplayType
pub const X11: GLDisplayType
pub const WAYLAND: GLDisplayType
pub const COCOA: GLDisplayType
pub const WIN32: GLDisplayType
pub const DISPMANX: GLDisplayType
pub const EGL: GLDisplayType
pub const VIV_FB: GLDisplayType
pub const GBM: GLDisplayType
pub const ANY: GLDisplayType
pub const fn empty() -> GLDisplayType
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Returns an empty set of flags
pub const fn all() -> GLDisplayType
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<GLDisplayType>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> GLDisplayType
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> GLDisplayType
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: GLDisplayType) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: GLDisplayType) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: GLDisplayType)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: GLDisplayType)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: GLDisplayType)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: GLDisplayType, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for GLDisplayType
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impl BitAnd<GLDisplayType> for GLDisplayType
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impl BitAndAssign<GLDisplayType> for GLDisplayType
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impl BitOr<GLDisplayType> for GLDisplayType
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impl BitOrAssign<GLDisplayType> for GLDisplayType
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impl BitXor<GLDisplayType> for GLDisplayType
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impl BitXorAssign<GLDisplayType> for GLDisplayType
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impl Clone for GLDisplayType
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impl Copy for GLDisplayType
impl Debug for GLDisplayType
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impl Eq for GLDisplayType
impl Extend<GLDisplayType> for GLDisplayType
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impl FromIterator<GLDisplayType> for GLDisplayType
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impl<'a> FromValue<'a> for GLDisplayType
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impl<'a> FromValueOptional<'a> for GLDisplayType
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impl Hash for GLDisplayType
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impl LowerHex for GLDisplayType
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impl Not for GLDisplayType
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impl Octal for GLDisplayType
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impl Ord for GLDisplayType
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impl PartialEq<GLDisplayType> for GLDisplayType
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impl PartialOrd<GLDisplayType> for GLDisplayType
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impl SetValue for GLDisplayType
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impl StaticType for GLDisplayType
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impl StructuralEq for GLDisplayType
impl StructuralPartialEq for GLDisplayType
impl Sub<GLDisplayType> for GLDisplayType
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impl SubAssign<GLDisplayType> for GLDisplayType
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impl UpperHex for GLDisplayType
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Auto Trait Implementations
impl RefUnwindSafe for GLDisplayType
impl Send for GLDisplayType
impl Sync for GLDisplayType
impl Unpin for GLDisplayType
impl UnwindSafe for GLDisplayType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,