[]Struct gstreamer_gl::GLDisplayType

pub struct GLDisplayType { /* fields omitted */ }

Methods

impl GLDisplayType

pub const NONE: GLDisplayType

pub const X11: GLDisplayType

pub const WAYLAND: GLDisplayType

pub const COCOA: GLDisplayType

pub const WIN32: GLDisplayType

pub const DISPMANX: GLDisplayType

pub const EGL: GLDisplayType

pub const VIV_FB: GLDisplayType

pub const GBM: GLDisplayType

pub const ANY: GLDisplayType

pub const fn empty() -> GLDisplayType

Returns an empty set of flags

pub const fn all() -> GLDisplayType

Returns the set containing all flags.

pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<GLDisplayType>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> GLDisplayType

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> GLDisplayType

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub const fn intersects(&self, other: GLDisplayType) -> bool

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: GLDisplayType) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: GLDisplayType)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: GLDisplayType)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: GLDisplayType)

Toggles the specified flags in-place.

pub fn set(&mut self, other: GLDisplayType, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for GLDisplayType

impl BitAnd<GLDisplayType> for GLDisplayType

type Output = GLDisplayType

The resulting type after applying the & operator.

fn bitand(self, other: GLDisplayType) -> GLDisplayType

Returns the intersection between the two sets of flags.

impl BitAndAssign<GLDisplayType> for GLDisplayType

fn bitand_assign(&mut self, other: GLDisplayType)

Disables all flags disabled in the set.

impl BitOr<GLDisplayType> for GLDisplayType

type Output = GLDisplayType

The resulting type after applying the | operator.

fn bitor(self, other: GLDisplayType) -> GLDisplayType

Returns the union of the two sets of flags.

impl BitOrAssign<GLDisplayType> for GLDisplayType

fn bitor_assign(&mut self, other: GLDisplayType)

Adds the set of flags.

impl BitXor<GLDisplayType> for GLDisplayType

type Output = GLDisplayType

The resulting type after applying the ^ operator.

fn bitxor(self, other: GLDisplayType) -> GLDisplayType

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<GLDisplayType> for GLDisplayType

fn bitxor_assign(&mut self, other: GLDisplayType)

Toggles the set of flags.

impl Clone for GLDisplayType

impl Copy for GLDisplayType

impl Debug for GLDisplayType

impl Eq for GLDisplayType

impl Extend<GLDisplayType> for GLDisplayType

impl FromIterator<GLDisplayType> for GLDisplayType

impl<'a> FromValue<'a> for GLDisplayType[src]

impl<'a> FromValueOptional<'a> for GLDisplayType[src]

impl Hash for GLDisplayType

impl LowerHex for GLDisplayType

impl Not for GLDisplayType

type Output = GLDisplayType

The resulting type after applying the ! operator.

fn not(self) -> GLDisplayType

Returns the complement of this set of flags.

impl Octal for GLDisplayType

impl Ord for GLDisplayType

impl PartialEq<GLDisplayType> for GLDisplayType

impl PartialOrd<GLDisplayType> for GLDisplayType

impl SetValue for GLDisplayType[src]

impl StaticType for GLDisplayType[src]

impl StructuralEq for GLDisplayType

impl StructuralPartialEq for GLDisplayType

impl Sub<GLDisplayType> for GLDisplayType

type Output = GLDisplayType

The resulting type after applying the - operator.

fn sub(self, other: GLDisplayType) -> GLDisplayType

Returns the set difference of the two sets of flags.

impl SubAssign<GLDisplayType> for GLDisplayType

fn sub_assign(&mut self, other: GLDisplayType)

Disables all flags enabled in the set.

impl UpperHex for GLDisplayType

Auto Trait Implementations

impl RefUnwindSafe for GLDisplayType

impl Send for GLDisplayType

impl Sync for GLDisplayType

impl Unpin for GLDisplayType

impl UnwindSafe for GLDisplayType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToSendValue for T where
    T: ToValue + SetValue + Send + ?Sized
[src]

impl<T> ToValue for T where
    T: SetValue + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.