[−]Struct gstreamer_gl::GLSLProfile
Methods
impl GLSLProfile
pub const NONE: GLSLProfile
pub const ES: GLSLProfile
pub const CORE: GLSLProfile
pub const COMPATIBILITY: GLSLProfile
pub const ANY: GLSLProfile
pub const fn empty() -> GLSLProfile
Returns an empty set of flags
pub const fn all() -> GLSLProfile
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<GLSLProfile>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> GLSLProfile
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> GLSLProfile
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: GLSLProfile) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: GLSLProfile) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: GLSLProfile)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: GLSLProfile)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: GLSLProfile)
Toggles the specified flags in-place.
pub fn set(&mut self, other: GLSLProfile, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for GLSLProfile
impl BitAnd<GLSLProfile> for GLSLProfile
type Output = GLSLProfile
The resulting type after applying the &
operator.
fn bitand(self, other: GLSLProfile) -> GLSLProfile
Returns the intersection between the two sets of flags.
impl BitAndAssign<GLSLProfile> for GLSLProfile
fn bitand_assign(&mut self, other: GLSLProfile)
Disables all flags disabled in the set.
impl BitOr<GLSLProfile> for GLSLProfile
type Output = GLSLProfile
The resulting type after applying the |
operator.
fn bitor(self, other: GLSLProfile) -> GLSLProfile
Returns the union of the two sets of flags.
impl BitOrAssign<GLSLProfile> for GLSLProfile
fn bitor_assign(&mut self, other: GLSLProfile)
Adds the set of flags.
impl BitXor<GLSLProfile> for GLSLProfile
type Output = GLSLProfile
The resulting type after applying the ^
operator.
fn bitxor(self, other: GLSLProfile) -> GLSLProfile
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<GLSLProfile> for GLSLProfile
fn bitxor_assign(&mut self, other: GLSLProfile)
Toggles the set of flags.
impl Clone for GLSLProfile
fn clone(&self) -> GLSLProfile
fn clone_from(&mut self, source: &Self)
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impl Copy for GLSLProfile
impl Debug for GLSLProfile
impl Eq for GLSLProfile
impl Extend<GLSLProfile> for GLSLProfile
fn extend<T: IntoIterator<Item = GLSLProfile>>(&mut self, iterator: T)
impl FromIterator<GLSLProfile> for GLSLProfile
fn from_iter<T: IntoIterator<Item = GLSLProfile>>(iterator: T) -> GLSLProfile
impl<'a> FromValue<'a> for GLSLProfile
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unsafe fn from_value(value: &Value) -> Self
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impl<'a> FromValueOptional<'a> for GLSLProfile
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unsafe fn from_value_optional(value: &Value) -> Option<Self>
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impl Hash for GLSLProfile
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for GLSLProfile
impl Not for GLSLProfile
type Output = GLSLProfile
The resulting type after applying the !
operator.
fn not(self) -> GLSLProfile
Returns the complement of this set of flags.
impl Octal for GLSLProfile
impl Ord for GLSLProfile
fn cmp(&self, other: &GLSLProfile) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
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#[must_use]
fn min(self, other: Self) -> Self
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#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<GLSLProfile> for GLSLProfile
fn eq(&self, other: &GLSLProfile) -> bool
fn ne(&self, other: &GLSLProfile) -> bool
impl PartialOrd<GLSLProfile> for GLSLProfile
fn partial_cmp(&self, other: &GLSLProfile) -> Option<Ordering>
fn lt(&self, other: &GLSLProfile) -> bool
fn le(&self, other: &GLSLProfile) -> bool
fn gt(&self, other: &GLSLProfile) -> bool
fn ge(&self, other: &GLSLProfile) -> bool
impl SetValue for GLSLProfile
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impl StaticType for GLSLProfile
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fn static_type() -> Type
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impl StructuralEq for GLSLProfile
impl StructuralPartialEq for GLSLProfile
impl Sub<GLSLProfile> for GLSLProfile
type Output = GLSLProfile
The resulting type after applying the -
operator.
fn sub(self, other: GLSLProfile) -> GLSLProfile
Returns the set difference of the two sets of flags.
impl SubAssign<GLSLProfile> for GLSLProfile
fn sub_assign(&mut self, other: GLSLProfile)
Disables all flags enabled in the set.
impl UpperHex for GLSLProfile
Auto Trait Implementations
impl RefUnwindSafe for GLSLProfile
impl Send for GLSLProfile
impl Sync for GLSLProfile
impl Unpin for GLSLProfile
impl UnwindSafe for GLSLProfile
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
fn to_send_value(&self) -> SendValue
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impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,