[][src]Struct gstreamer_gl_sys::GstGLMemory

#[repr(C)]
pub struct GstGLMemory {
    pub mem: GstGLBaseMemory,
    pub tex_id: c_uint,
    pub tex_target: GstGLTextureTarget,
    pub tex_format: GstGLFormat,
    pub info: GstVideoInfo,
    pub valign: GstVideoAlignment,
    pub plane: c_uint,
    pub tex_scaling: [c_float; 2],
    pub texture_wrapped: gboolean,
    pub unpack_length: c_uint,
    pub tex_width: c_uint,
    pub _padding: [gpointer; 4],
}

Fields

mem: GstGLBaseMemorytex_id: c_uinttex_target: GstGLTextureTargettex_format: GstGLFormatinfo: GstVideoInfovalign: GstVideoAlignmentplane: c_uinttex_scaling: [c_float; 2]texture_wrapped: gbooleanunpack_length: c_uinttex_width: c_uint_padding: [gpointer; 4]

Trait Implementations

impl Clone for GstGLMemory[src]

impl Copy for GstGLMemory[src]

impl Debug for GstGLMemory[src]

Auto Trait Implementations

impl RefUnwindSafe for GstGLMemory

impl !Send for GstGLMemory

impl !Sync for GstGLMemory

impl Unpin for GstGLMemory

impl UnwindSafe for GstGLMemory

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.