Trait gstreamer::subclass::prelude::ElementImplExt [−][src]
pub trait ElementImplExt: ObjectSubclass { fn parent_change_state(
&self,
element: &Self::Type,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>; fn parent_request_new_pad(
&self,
element: &Self::Type,
templ: &PadTemplate,
name: Option<String>,
caps: Option<&Caps>
) -> Option<Pad>; fn parent_release_pad(&self, element: &Self::Type, pad: &Pad); fn parent_send_event(&self, element: &Self::Type, event: Event) -> bool; fn parent_query(&self, element: &Self::Type, query: &mut QueryRef) -> bool; fn parent_set_context(&self, element: &Self::Type, context: &Context); fn parent_set_clock(
&self,
element: &Self::Type,
clock: Option<&Clock>
) -> bool; fn parent_provide_clock(&self, element: &Self::Type) -> Option<Clock>; fn parent_post_message(&self, element: &Self::Type, msg: Message) -> bool; fn panicked(&self) -> &AtomicBool; fn catch_panic<R, F: FnOnce(&Self) -> R, G: FnOnce() -> R, P: IsA<Element>>(
&self,
element: &P,
fallback: G,
f: F
) -> R; fn catch_panic_pad_function<R, F: FnOnce(&Self, &Self::Type) -> R, G: FnOnce() -> R>(
parent: Option<&Object>,
fallback: G,
f: F
) -> R; }
Required methods
fn parent_change_state(
&self,
element: &Self::Type,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
element: &Self::Type,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
fn parent_request_new_pad(
&self,
element: &Self::Type,
templ: &PadTemplate,
name: Option<String>,
caps: Option<&Caps>
) -> Option<Pad>
[src]
&self,
element: &Self::Type,
templ: &PadTemplate,
name: Option<String>,
caps: Option<&Caps>
) -> Option<Pad>
fn parent_release_pad(&self, element: &Self::Type, pad: &Pad)
[src]
fn parent_send_event(&self, element: &Self::Type, event: Event) -> bool
[src]
fn parent_query(&self, element: &Self::Type, query: &mut QueryRef) -> bool
[src]
fn parent_set_context(&self, element: &Self::Type, context: &Context)
[src]
fn parent_set_clock(&self, element: &Self::Type, clock: Option<&Clock>) -> bool
[src]
fn parent_provide_clock(&self, element: &Self::Type) -> Option<Clock>
[src]
fn parent_post_message(&self, element: &Self::Type, msg: Message) -> bool
[src]
fn panicked(&self) -> &AtomicBool
[src]
fn catch_panic<R, F: FnOnce(&Self) -> R, G: FnOnce() -> R, P: IsA<Element>>(
&self,
element: &P,
fallback: G,
f: F
) -> R
[src]
&self,
element: &P,
fallback: G,
f: F
) -> R
fn catch_panic_pad_function<R, F: FnOnce(&Self, &Self::Type) -> R, G: FnOnce() -> R>(
parent: Option<&Object>,
fallback: G,
f: F
) -> R
[src]
parent: Option<&Object>,
fallback: G,
f: F
) -> R
Implementors
impl<T: ElementImpl> ElementImplExt for T
[src]
impl<T: ElementImpl> ElementImplExt for T
[src]fn parent_change_state(
&self,
element: &Self::Type,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
element: &Self::Type,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
fn parent_request_new_pad(
&self,
element: &Self::Type,
templ: &PadTemplate,
name: Option<String>,
caps: Option<&Caps>
) -> Option<Pad>
[src]
&self,
element: &Self::Type,
templ: &PadTemplate,
name: Option<String>,
caps: Option<&Caps>
) -> Option<Pad>
fn parent_release_pad(&self, element: &Self::Type, pad: &Pad)
[src]
fn parent_send_event(&self, element: &Self::Type, event: Event) -> bool
[src]
fn parent_query(&self, element: &Self::Type, query: &mut QueryRef) -> bool
[src]
fn parent_set_context(&self, element: &Self::Type, context: &Context)
[src]
fn parent_set_clock(&self, element: &Self::Type, clock: Option<&Clock>) -> bool
[src]
fn parent_provide_clock(&self, element: &Self::Type) -> Option<Clock>
[src]
fn parent_post_message(&self, element: &Self::Type, msg: Message) -> bool
[src]
fn panicked(&self) -> &AtomicBool
[src]
fn catch_panic<R, F: FnOnce(&Self) -> R, G: FnOnce() -> R, P: IsA<Element>>(
&self,
element: &P,
fallback: G,
f: F
) -> R
[src]
&self,
element: &P,
fallback: G,
f: F
) -> R
fn catch_panic_pad_function<R, F: FnOnce(&Self, &Self::Type) -> R, G: FnOnce() -> R>(
parent: Option<&Object>,
fallback: G,
f: F
) -> R
[src]
parent: Option<&Object>,
fallback: G,
f: F
) -> R