Trait gstreamer_editing_services::prelude::ExtractableExt [−][src]
pub trait ExtractableExt: 'static { fn asset(&self) -> Option<Asset>; fn id(&self) -> Option<GString>; fn set_asset<P: IsA<Asset>>(&self, asset: &P) -> Result<(), BoolError>; }
Trait containing all Extractable
methods.
Implementors
crate::BaseEffect
, crate::BaseTransitionClip
, crate::Clip
, crate::Container
, crate::Effect
, crate::Extractable
, crate::Group
, crate::Layer
, crate::OperationClip
, crate::TimelineElement
, crate::Timeline
, crate::TrackElement
, crate::TransitionClip
, crate::UriClip
Required methods
fn asset(&self) -> Option<Asset>
[src]
Get the asset that has been set on the extractable object.
Returns
The asset set on self
, or None
if no asset has been set.
fn id(&self) -> Option<GString>
[src]
Gets the [crate::Asset:id
] of some associated asset. It may be the case
that the object has no set asset, or even that such an asset does not
yet exist in the GES cache. Instead, this will return the asset
[crate::Asset:id
] that is compatible with the current state of the object,
as determined by the crate::Extractable
implementer. If it was indeed
extracted from an asset, this should return the same as its
corresponding asset [crate::Asset:id
].
Returns
The [crate::Asset:id
] of some associated crate::Asset
that is compatible with self
’s current state.
fn set_asset<P: IsA<Asset>>(&self, asset: &P) -> Result<(), BoolError>
[src]
Sets the asset for this extractable object.
When an object is extracted from an asset using crate::prelude::AssetExt::extract()
its
asset will be automatically set. Note that many classes that implement
crate::Extractable
will automatically create their objects using assets
when you call their new
methods. However, you can use this method to
associate an object with a compatible asset if it was created by other
means and does not yet have an asset. Or, for some implementations of
crate::Extractable
, you can use this to change the asset of the given
extractable object, which will lead to a change in its state to
match the new asset [crate::Asset:id
].
asset
The asset to set
Returns
true
if asset
could be successfully set on self
.