Struct gstreamer_editing_services::Clip[][src]

pub struct Clip(_);

crate::Clip-s are the core objects of a crate::Layer. Each clip may exist in a single layer but may control several crate::TrackElement-s that span several crate::Track-s. A clip will ensure that all its children share the same [crate::TimelineElement:start] and [crate::TimelineElement:duration] in their tracks, which will match the [crate::TimelineElement:start] and [crate::TimelineElement:duration] of the clip itself. Therefore, changing the timing of the clip will change the timing of the children, and a change in the timing of a child will change the timing of the clip and subsequently all its siblings. As such, a clip can be treated as a singular object in its layer.

For most uses of a crate::Timeline, it is often sufficient to only interact with crate::Clip-s directly, which will take care of creating and organising the elements of the timeline’s tracks.

Core Children

In more detail, clips will usually have some core crate::TrackElement children, which are created by the clip when it is added to a layer in a timeline. The type and form of these core children will depend on the clip’s subclass. You can use crate::prelude::TrackElementExt::is_core() to determine whether a track element is considered such a core track element. Note, if a core track element is part of a clip, it will always be treated as a core child of the clip. You can connect to the [crate::Container::child-added] signal to be notified of their creation.

When a child is added to a clip, the timeline will select its tracks using [crate::Timeline::select-tracks-for-object]. Note that it may be the case that the child will still have no set [crate::TrackElement:track] after this process. For example, if the timeline does not have a track of the corresponding [crate::Track:track-type]. A clip can safely contain such children, which may have their track set later, although they will play no functioning role in the timeline in the meantime.

If a clip may create track elements with various crate::TrackElement:track-type, such as a crate::UriClip, but you only want it to create a subset of these types, you should set the [crate::Clip:supported-formats] of the clip to the subset of types. This should be done before adding the clip to a layer.

If a clip will produce several core elements of the same [crate::TrackElement:track-type], you should connect to the timeline’s [crate::Timeline::select-tracks-for-object] signal to coordinate which tracks each element should land in. Note, no two core children within a clip can share the same crate::Track, so you should not select the same track for two separate core children. Provided you stick to this rule, it is still safe to select several tracks for the same core child, the core child will be copied into the additional tracks. You can manually add the child to more tracks later using crate::prelude::ClipExt::add_child_to_track(). If you do not wish to use a core child, you can always select no track.

The [crate::TimelineElement:in-point] of the clip will control the [crate::TimelineElement:in-point] of its core children to be the same value if their [crate::TrackElement:has-internal-source] is set to true.

The [crate::TimelineElement:max-duration] of the clip is the minimum [crate::TimelineElement:max-duration] of its core children. If you set its value to anything other than its current value, this will also set the [crate::TimelineElement:max-duration] of all its core children to the same value if their [crate::TrackElement:has-internal-source] is set to true. As a special case, whilst a clip does not yet have any core children, its [crate::TimelineElement:max-duration] may be set to indicate what its value will be once they are created.

Effects

Some subclasses ([crate::SourceClip] and [crate::BaseEffectClip]) may also allow their objects to have additional non-core crate::BaseEffect-s elements as children. These are additional effects that are applied to the output data of the core elements. They can be added to the clip using crate::prelude::ClipExt::add_top_effect(), which will take care of adding the effect to the timeline’s tracks. The new effect will be placed between the clip’s core track elements and its other effects. As such, the newly added effect will be applied to any source data before the other existing effects. You can change the ordering of effects using crate::prelude::ClipExt::set_top_effect_index().

Tracks are selected for top effects in the same way as core children. If you add a top effect to a clip before it is part of a timeline, and later add the clip to a timeline, the track selection for the top effects will occur just after the track selection for the core children. If you add a top effect to a clip that is already part of a timeline, the track selection will occur immediately. Since a top effect must be applied on top of a core child, if you use [crate::Timeline::select-tracks-for-object], you should ensure that the added effects are destined for a crate::Track that already contains a core child.

In addition, if the core child in the track is not [crate::TrackElement:active], then neither can any of its effects be [crate::TrackElement:active]. Therefore, if a core child is made in-active, all of the additional effects in the same track will also become in-active. Similarly, if an effect is set to be active, then the core child will also become active, but other effects will be left alone. Finally, if an active effect is added to the track of an in-active core child, it will become in-active as well. Note, in contrast, setting a core child to be active, or an effect to be in-active will not change the other children in the same track.

Time Effects

Some effects also change the timing of their data (see crate::BaseEffect for what counts as a time effect). Note that a [crate::BaseEffectClip] will refuse time effects, but a [crate::Source] will allow them.

When added to a clip, time effects may adjust the timing of other children in the same track. Similarly, when changing the order of effects, making them (in)-active, setting their time property values or removing time effects. These can cause the [crate::Clip:duration-limit] to change in value. However, if such an operation would ever cause the [crate::TimelineElement:duration] to shrink such that a clip’s [crate::Source] is totally overlapped in the timeline, the operation would be prevented. Note that the same can happen when adding non-time effects with a finite [crate::TimelineElement:max-duration].

Therefore, when working with time effects, you should – more so than usual – not assume that setting the properties of the clip’s children will succeed. In particular, you should use [crate::prelude::TimelineElementExt::set_child_property_full()] when setting the time properties.

If you wish to preserve the internal duration of a source in a clip during these time effect operations, you can do something like the following.

void
do_time_effect_change (GESClip * clip)
{
  GList *tmp, *children;
  GESTrackElement *source;
  GstClockTime source_outpoint;
  GstClockTime new_end;
  GError *error = NULL;

  // choose some active source in a track to preserve the internal
  // duration of
  source = ges_clip_get_track_element (clip, NULL, GES_TYPE_SOURCE);

  // note its current internal end time
  source_outpoint = ges_clip_get_internal_time_from_timeline_time (
        clip, source, GES_TIMELINE_ELEMENT_END (clip), NULL);

  // handle invalid out-point

  // stop the children's control sources from clamping when their
  // out-point changes with a change in the time effects
  children = ges_container_get_children (GES_CONTAINER (clip), FALSE);

  for (tmp = children; tmp; tmp = tmp->next)
    ges_track_element_set_auto_clamp_control_source (tmp->data, FALSE);

  // add time effect, or set their children properties, or move them around
  ...
  // user can make sure that if a time effect changes one source, we should
  // also change the time effect for another source. E.g. if
  // "GstVideorate::rate" is set to 2.0, we also set "GstPitch::rate" to
  // 2.0

  // Note the duration of the clip may have already changed if the
  // duration-limit of the clip dropped below its current value

  new_end = ges_clip_get_timeline_time_from_internal_time (
        clip, source, source_outpoint, &error);
  // handle error

  if (!ges_timeline_elemnet_edit_full (GES_TIMELINE_ELEMENT (clip),
        -1, GES_EDIT_MODE_TRIM, GES_EDGE_END, new_end, &error))
    // handle error

  for (tmp = children; tmp; tmp = tmp->next)
    ges_track_element_set_auto_clamp_control_source (tmp->data, TRUE);

  g_list_free_full (children, gst_object_unref);
  gst_object_unref (source);
}

This is an Abstract Base Class, you cannot instantiate it.

Implements

crate::prelude::ClipExt, crate::prelude::GESContainerExt, crate::prelude::TimelineElementExt, glib::object::ObjectExt, crate::prelude::ExtractableExt, crate::prelude::TimelineElementExtManual

Trait Implementations

impl Clone for Clip[src]

fn clone(&self) -> Clip[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Clip[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Hash for Clip[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl Ord for Clip[src]

fn cmp(&self, other: &Clip) -> Ordering[src]

This method returns an Ordering between self and other. Read more

#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]

Compares and returns the maximum of two values. Read more

#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]

Compares and returns the minimum of two values. Read more

#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]

Restrict a value to a certain interval. Read more

impl ParentClassIs for Clip[src]

impl<T: ObjectType> PartialEq<T> for Clip[src]

fn eq(&self, other: &T) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: ObjectType> PartialOrd<T> for Clip[src]

fn partial_cmp(&self, other: &T) -> Option<Ordering>[src]

This method returns an ordering between self and other values if one exists. Read more

#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl StaticType for Clip[src]

fn static_type() -> Type[src]

Returns the type identifier of Self.

impl Eq for Clip[src]

impl IsA<Clip> for BaseTransitionClip[src]

impl IsA<Clip> for OperationClip[src]

impl IsA<Clip> for TransitionClip[src]

impl IsA<Clip> for UriClip[src]

impl IsA<Container> for Clip[src]

impl IsA<Extractable> for Clip[src]

impl IsA<TimelineElement> for Clip[src]

impl StructuralEq for Clip[src]

Auto Trait Implementations

impl RefUnwindSafe for Clip

impl !Send for Clip

impl !Sync for Clip

impl Unpin for Clip

impl UnwindSafe for Clip

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Cast for T where
    T: ObjectType
[src]

fn upcast<T>(self) -> T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a superclass or interface T. Read more

fn upcast_ref<T>(&self) -> &T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a reference of its superclass or interface T. Read more

fn downcast<T>(self) -> Result<T, Self> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a subclass or interface implementor T. Read more

fn downcast_ref<T>(&self) -> Option<&T> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a reference of its subclass or interface implementor T. Read more

fn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType
[src]

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

fn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType
[src]

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

unsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType
[src]

Casts to T unconditionally. Read more

unsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType
[src]

Casts to &T unconditionally. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<O> GObjectExtManualGst for O where
    O: IsA<Object>, 
[src]

pub fn set_property_from_str(&self, name: &str, value: &str)[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ObjectExt for T where
    T: ObjectType
[src]

pub fn is<U>(&self) -> bool where
    U: StaticType
[src]

Returns true if the object is an instance of (can be cast to) T.

pub fn type_(&self) -> Type[src]

pub fn object_class(&self) -> &Class<Object>[src]

pub fn class(&self) -> &Class<T> where
    T: IsClass
[src]

pub fn class_of<U>(&self) -> Option<&Class<U>> where
    U: IsClass
[src]

pub fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
    U: IsInterface
[src]

pub fn set_properties(
    &self,
    property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
[src]

pub fn set_properties_from_value(
    &self,
    property_values: &[(&str, Value)]
) -> Result<(), BoolError>
[src]

pub fn set_property<'a, N, V>(
    &self,
    property_name: N,
    value: V
) -> Result<(), BoolError> where
    V: ToValue,
    N: Into<&'a str>, 
[src]

pub fn set_property_from_value<'a, N>(
    &self,
    property_name: N,
    value: &Value
) -> Result<(), BoolError> where
    N: Into<&'a str>, 
[src]

pub fn property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
    N: Into<&'a str>, 
[src]

pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub fn block_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn unblock_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn stop_signal_emission(&self, signal_name: &str)[src]

pub fn disconnect(&self, handler_id: SignalHandlerId)[src]

pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync
[src]

pub fn connect_notify_local<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec), 
[src]

pub unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: Fn(&T, &ParamSpec), 
[src]

pub fn notify<'a, N>(&self, property_name: N) where
    N: Into<&'a str>, 
[src]

pub fn notify_by_pspec(&self, pspec: &ParamSpec)[src]

pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
    N: Into<&'a str>, 
[src]

pub fn property_type<'a, N>(&self, property_name: N) -> Option<Type> where
    N: Into<&'a str>, 
[src]

pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
    N: Into<&'a str>, 
[src]

pub fn list_properties(&self) -> Vec<ParamSpec, Global>[src]

pub fn connect<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static, 
[src]

Same as connect but takes a SignalId instead of a signal name.

pub fn connect_local<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static, 
[src]

Same as connect_local but takes a SignalId instead of a signal name.

pub unsafe fn connect_unsafe<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>,
    N: Into<&'a str>, 
[src]

pub unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
[src]

Same as connect_unsafe but takes a SignalId instead of a signal name.

pub fn emit(
    &self,
    signal_id: SignalId,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal by signal id.

pub fn emit_with_details(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal with details by signal id.

pub fn emit_by_name<'a, N>(
    &self,
    signal_name: N,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Emit signal by it’s name.

pub fn downgrade(&self) -> WeakRef<T>[src]

pub fn bind_property<'a, O, N, M>(
    &'a self,
    source_property: N,
    target: &'a O,
    target_property: M
) -> BindingBuilder<'a> where
    O: ObjectType,
    N: Into<&'a str>,
    M: Into<&'a str>, 
[src]

pub fn ref_count(&self) -> u32[src]

pub fn emit_with_values(
    &self,
    signal_id: SignalId,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit but takes Value for the arguments.

pub fn emit_by_name_with_values<'a, N>(
    &self,
    signal_name: N,
    args: &[Value]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Same as emit_by_name but takes Value for the arguments.

pub fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit_with_details but takes Value for the arguments.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T> ToSendValue for T where
    T: Send + ToValue + ?Sized
[src]

pub fn to_send_value(&self) -> SendValue[src]

Returns a SendValue clone of self.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<Super, Sub> CanDowncast<Sub> for Super where
    Sub: IsA<Super>,
    Super: IsA<Super>, 
[src]

impl<'a, T, C> FromValueOptional<'a> for T where
    C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
    T: FromValue<'a, Checker = C>, 
[src]