[−]Struct gstreamer_editing_services::Asset
The Assets in the GStreamer Editing Services represent the resources
that can be used. You can create assets for any type that implements the Extractable
interface, for example GESClips
, Formatter
, and TrackElement
do implement it.
This means that assets will represent for example a GESUriClips
, BaseEffect
etc,
and then you can extract objects of those types with the appropriate parameters from the asset
using the AssetExt::extract
method:
GESAsset *effect_asset;
GESEffect *effect;
// You create an asset for an effect
effect_asset = ges_asset_request (GES_TYPE_EFFECT, "agingtv", NULL);
// And now you can extract an instance of GESEffect from that asset
effect = GES_EFFECT (ges_asset_extract (effect_asset));
In that example, the advantages of having a Asset
are that you can know what effects
you are working with and let your user know about the avalaible ones, you can add metadata
to the Asset
through the MetaContainer
interface and you have a model for your
custom effects. Note that Asset
management is making easier thanks to the Project
class.
Each asset is represented by a pair of extractable_type
and id
(string). Actually the extractable_type
is the type that implements the Extractable
interface, that means that for example for a UriClip
,
the type that implements the Extractable
interface is Clip
.
The identifier represents different things depending on the extractable_type
and you should check
the documentation of each type to know what the ID of Asset
actually represents for that type. By default,
we only have one Asset
per type, and the id
is the name of the type, but this behaviour is overriden
to be more useful. For example, for GESTransitionClips, the ID is the vtype of the transition
you will extract from it (ie crossfade, box-wipe-rc etc..) For Effect
the ID is the
bin
-description property of the extracted objects (ie the gst-launch style description of the bin that
will be used).
Each and every Asset
is cached into GES, and you can query those with the ges_list_assets
function.
Also the system will automatically register GESAssets
for GESFormatters
and GESTransitionClips
and standard effects (actually not implemented yet) and you can simply query those calling:
GList *formatter_assets, *tmp;
// List all the transitions
formatter_assets = ges_list_assets (GES_TYPE_FORMATTER);
// Print some infos about the formatter GESAsset
for (tmp = formatter_assets; tmp; tmp = tmp->next) {
g_print ("Name of the formatter: %s, file extension it produces: %s",
ges_meta_container_get_string (GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_NAME),
ges_meta_container_get_string (GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_EXTENSION));
}
g_list_free (transition_assets);
You can request the creation of GESAssets
using either Asset::request
or
Asset::request_async
. All the GESAssets
are cached and thus any asset that has already
been created can be requested again without overhead.
Implements
Methods
impl Asset
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pub fn needs_reload(extractable_type: Type, id: &str) -> bool
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Sets an asset from the internal cache as needing reload. An asset needs reload in the case where, for example, we were missing a GstPlugin to use it and that plugin has been installed, or, that particular asset content as changed meanwhile (in the case of the usage of proxies).
Once an asset has been set as "needs reload", requesting that asset again will lead to it being re discovered, and reloaded as if it was not in the cache before.
extractable_type
The glib::Type
of the object that can be extracted from the
asset to be reloaded.
id
The identifier of the asset to mark as needing reload
Returns
true
if the asset was in the cache and could be set as needing reload,
false
otherwise.
pub fn request(
extractable_type: Type,
id: Option<&str>
) -> Result<Option<Asset>, Error>
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extractable_type: Type,
id: Option<&str>
) -> Result<Option<Asset>, Error>
Create a Asset
in the most simple cases, you should look at the extractable_type
documentation to see if that constructor can be called for this particular type
As it is recommanded not to instanciate assets for GESUriClip synchronously,
it will not work with this method, but you can instead use the specific
UriClipAsset::request_sync
method if you really want to.
extractable_type
The glib::Type
of the object that can be extracted from the new asset.
id
The Identifier or None
Returns
A reference to the wanted Asset
or None
pub fn request_async<P: IsA<Cancellable>, Q: FnOnce(Result<Asset, Error>) + Send + 'static>(
extractable_type: Type,
id: &str,
cancellable: Option<&P>,
callback: Q
)
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extractable_type: Type,
id: &str,
cancellable: Option<&P>,
callback: Q
)
The callback
will be called from a running glib::MainLoop
which is iterating a glib::MainContext
.
Note that, users should ensure the glib::MainContext
, since this method will notify
callback
from the thread which was associated with a thread default
glib::MainContext
at calling ges_init
.
For example, if a user wants non-default glib::MainContext
to be associated
with callback
, ges_init
must be called after g_main_context_push_thread_default ()
with custom glib::MainContext
.
Request a new Asset
asyncronously, callback
will be called when the materail is
ready to be used or if an error occured.
Example of request of a GESAsset async:
// The request callback
static void
asset_loaded_cb (GESAsset * source, GAsyncResult * res, gpointer user_data)
{
GESAsset *asset;
GError *error = NULL;
asset = ges_asset_request_finish (res, &error);
if (asset) {
g_print ("The file: %s is usable as a FileSource",
ges_asset_get_id (asset));
} else {
g_print ("The file: %s is *not* usable as a FileSource because: %s",
ges_asset_get_id (source), error->message);
}
gst_object_unref (mfs);
}
// The request:
ges_asset_request_async (GES_TYPE_URI_CLIP, some_uri, NULL,
(GAsyncReadyCallback) asset_loaded_cb, user_data);
extractable_type
The glib::Type
of the object that can be extracted from the
new asset. The class must implement the Extractable
interface.
id
The Identifier of the asset we want to create. This identifier depends of the extractable,
type you want. By default it is the name of the class itself (or None
), but for example for a
GESEffect, it will be the pipeline description, for a GESUriClip it
will be the name of the file, etc... You should refer to the documentation of the Extractable
type you want to create a Asset
for.
cancellable
optional gio::Cancellable
object, None
to ignore.
callback
a GAsyncReadyCallback
to call when the initialization is finished,
Note that the source
of the callback will be the Asset
, but you need to
make sure that the asset is properly loaded using the Asset::request_finish
method. This asset can not be used as is.
user_data
The user data to pass when callback
is called
pub fn request_async_future(
extractable_type: Type,
id: &str
) -> Pin<Box_<dyn Future<Output = Result<Asset, Error>> + 'static>>
[src]
extractable_type: Type,
id: &str
) -> Pin<Box_<dyn Future<Output = Result<Asset, Error>> + 'static>>
Trait Implementations
impl Clone for Asset
fn clone(&self) -> Asset
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for Asset
impl Eq for Asset
impl Hash for Asset
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl IsA<Asset> for Project
impl IsA<Asset> for UriClipAsset
impl IsA<Asset> for UriSourceAsset
impl Ord for Asset
fn cmp(&self, other: &Asset) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl<T: ObjectType> PartialEq<T> for Asset
impl<T: ObjectType> PartialOrd<T> for Asset
fn partial_cmp(&self, other: &T) -> Option<Ordering>
#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StaticType for Asset
fn static_type() -> Type
Auto Trait Implementations
impl RefUnwindSafe for Asset
impl !Send for Asset
impl !Sync for Asset
impl Unpin for Asset
impl UnwindSafe for Asset
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
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Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType,
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T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
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T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
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T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
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T: ObjectType,
impl<T> From<T> for T
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impl<O> GObjectExtManualGst for O where
O: IsA<Object>,
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O: IsA<Object>,
fn set_property_from_str(&self, name: &str, value: &str)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType,
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T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
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U: StaticType,
fn get_type(&self) -> Type
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fn get_object_class(&self) -> &ObjectClass
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fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn block_signal(&self, handler_id: &SignalHandlerId)
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fn unblock_signal(&self, handler_id: &SignalHandlerId)
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fn stop_signal_emission(&self, signal_name: &str)
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fn disconnect(&self, handler_id: SignalHandlerId)
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
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F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)
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fn has_property<'a, N>(
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>
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fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
[src]
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>
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fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
[src]
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,