[−]Struct gstreamer_player::PlayerVideoOverlayVideoRenderer
Methods
impl PlayerVideoOverlayVideoRenderer
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pub fn expose(&self)
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Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.
pub fn get_render_rectangle(&self) -> (i32, i32, i32, i32)
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Return the currently configured render rectangle. See PlayerVideoOverlayVideoRenderer::set_render_rectangle
for details.
x
the horizontal offset of the render area inside the window
y
the vertical offset of the render area inside the window
width
the width of the render area inside the window
height
the height of the render area inside the window
pub fn set_render_rectangle(&self, x: i32, y: i32, width: i32, height: i32)
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Configure a subregion as a video target within the window set by
PlayerVideoOverlayVideoRenderer::set_window_handle
. If this is not
used or not supported the video will fill the area of the window set as the
overlay to 100%. By specifying the rectangle, the video can be overlaid to
a specific region of that window only. After setting the new rectangle one
should call PlayerVideoOverlayVideoRenderer::expose
to force a
redraw. To unset the region pass -1 for the width
and height
parameters.
This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.
x
the horizontal offset of the render area inside the window
y
the vertical offset of the render area inside the window
width
the width of the render area inside the window
height
the height of the render area inside the window
pub fn get_property_video_sink(&self) -> Option<Element>
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pub fn set_property_video_sink<P: IsA<Element> + SetValueOptional>(
&self,
video_sink: Option<&P>
)
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&self,
video_sink: Option<&P>
)
pub fn connect_property_video_sink_notify<F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
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&self,
f: F
) -> SignalHandlerId
pub fn connect_property_window_handle_notify<F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
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&self,
f: F
) -> SignalHandlerId
impl PlayerVideoOverlayVideoRenderer
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pub unsafe fn new(window_handle: uintptr_t) -> PlayerVideoOverlayVideoRenderer
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window_handle
Window handle to use or None
pub unsafe fn new_with_handle_and_sink<P: IsA<Element>>(
window_handle: uintptr_t,
video_sink: &P
) -> PlayerVideoOverlayVideoRenderer
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window_handle: uintptr_t,
video_sink: &P
) -> PlayerVideoOverlayVideoRenderer
pub fn new_with_sink<P: IsA<Element>>(
video_sink: &P
) -> PlayerVideoOverlayVideoRenderer
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video_sink: &P
) -> PlayerVideoOverlayVideoRenderer
window_handle
Window handle to use or None
video_sink
the custom video_sink element to be set for the video renderer
pub unsafe fn get_window_handle(&self) -> uintptr_t
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Returns
The currently set, platform specific window handle
pub unsafe fn set_window_handle(&self, window_handle: uintptr_t)
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Sets the platform specific window handle into which the video should be rendered
window_handle
handle referencing to the platform specific window
Trait Implementations
impl Clone for PlayerVideoOverlayVideoRenderer
fn clone(&self) -> PlayerVideoOverlayVideoRenderer
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for PlayerVideoOverlayVideoRenderer
impl Eq for PlayerVideoOverlayVideoRenderer
impl Hash for PlayerVideoOverlayVideoRenderer
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl IsA<PlayerVideoRenderer> for PlayerVideoOverlayVideoRenderer
impl Ord for PlayerVideoOverlayVideoRenderer
fn cmp(&self, other: &PlayerVideoOverlayVideoRenderer) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl<T: ObjectType> PartialEq<T> for PlayerVideoOverlayVideoRenderer
impl<T: ObjectType> PartialOrd<T> for PlayerVideoOverlayVideoRenderer
fn partial_cmp(&self, other: &T) -> Option<Ordering>
#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl Send for PlayerVideoOverlayVideoRenderer
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impl StaticType for PlayerVideoOverlayVideoRenderer
fn static_type() -> Type
impl Sync for PlayerVideoOverlayVideoRenderer
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Auto Trait Implementations
impl RefUnwindSafe for PlayerVideoOverlayVideoRenderer
impl Unpin for PlayerVideoOverlayVideoRenderer
impl UnwindSafe for PlayerVideoOverlayVideoRenderer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
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Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType,
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T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
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T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
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T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
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T: ObjectType,
impl<T> From<T> for T
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impl<O> GObjectExtManualGst for O where
O: IsA<Object>,
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O: IsA<Object>,
fn set_property_from_str(&self, name: &str, value: &str)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType,
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T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
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U: StaticType,
fn get_type(&self) -> Type
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fn get_object_class(&self) -> &ObjectClass
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fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn block_signal(&self, handler_id: &SignalHandlerId)
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fn unblock_signal(&self, handler_id: &SignalHandlerId)
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fn stop_signal_emission(&self, signal_name: &str)
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fn disconnect(&self, handler_id: SignalHandlerId)
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
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F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
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N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)
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fn has_property<'a, N>(
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
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N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>
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fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
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&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>
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fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
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&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
fn to_send_value(&self) -> SendValue
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impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,