Struct gstreamer_player::PlayerConfig [−][src]
pub struct PlayerConfig(_);
Implementations
impl PlayerConfig
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impl PlayerConfig
[src]pub fn position_update_interval(&self) -> u32
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pub fn is_seek_accurate(&self) -> bool
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pub fn user_agent(&self) -> Option<String>
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pub fn set_position_update_interval(&mut self, interval: u32)
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pub fn set_seek_accurate(&mut self, accurate: bool)
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pub fn set_user_agent(&mut self, agent: &str)
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pub unsafe fn into_ptr(self) -> *mut GstStructure
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Methods from Deref<Target = StructureRef>
pub unsafe fn as_ptr(&self) -> *const GstStructure
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pub unsafe fn as_mut_ptr(&self) -> *mut GstStructure
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pub fn get<'a, T>(&'a self, name: &str) -> Result<T, GetError> where
T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
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T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
pub fn get_optional<'a, T>(&'a self, name: &str) -> Result<Option<T>, GetError> where
T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
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T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
pub fn value(&self, name: &str) -> Result<&SendValue, GetError>
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pub fn get_by_quark<'a, T>(&'a self, name: Quark) -> Result<T, GetError> where
T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
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T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
pub fn get_optional_by_quark<'a, T>(
&'a self,
name: Quark
) -> Result<Option<T>, GetError> where
T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
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&'a self,
name: Quark
) -> Result<Option<T>, GetError> where
T: FromValue<'a>,
<<T as FromValue<'a>>::Checker as ValueTypeChecker>::Error: GlibValueError,
pub fn value_by_quark(&self, name: Quark) -> Result<&SendValue, GetError>
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pub fn set<T>(&mut self, name: &str, value: T) where
T: ToSendValue + Sync,
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T: ToSendValue + Sync,
pub fn set_value(&mut self, name: &str, value: SendValue)
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pub fn set_by_quark<T>(&mut self, name: Quark, value: T) where
T: ToSendValue + Sync,
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T: ToSendValue + Sync,
pub fn set_value_by_quark(&mut self, name: Quark, value: SendValue)
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pub fn name<'a>(&self) -> &'a str
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pub fn name_quark(&self) -> Quark
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pub fn set_name(&mut self, name: &str)
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pub fn has_field(&self, field: &str) -> bool
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pub fn has_field_with_type(&self, field: &str, type_: Type) -> bool
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pub fn has_field_by_quark(&self, field: Quark) -> bool
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pub fn has_field_with_type_by_quark(&self, field: Quark, type_: Type) -> bool
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pub fn remove_field(&mut self, field: &str)
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pub fn remove_fields(&mut self, fields: &[&str])
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pub fn remove_all_fields(&mut self)
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pub fn fields(&self) -> FieldIterator<'_>
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pub fn iter(&self) -> Iter<'_>
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pub fn nth_field_name<'a>(&self, idx: u32) -> Option<&'a str>
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pub fn n_fields(&self) -> u32
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pub fn can_intersect(&self, other: &StructureRef) -> bool
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pub fn intersect(&self, other: &StructureRef) -> Option<Structure>
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pub fn is_subset(&self, superset: &StructureRef) -> bool
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pub fn fixate(&mut self)
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pub fn fixate_field(&mut self, name: &str) -> bool
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pub fn fixate_field_bool(&mut self, name: &str, target: bool) -> bool
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pub fn fixate_field_str(&mut self, name: &str, target: &str) -> bool
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pub fn fixate_field_nearest_double(&mut self, name: &str, target: f64) -> bool
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pub fn fixate_field_nearest_fraction<T>(
&mut self,
name: &str,
target: T
) -> bool where
T: Into<Fraction>,
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&mut self,
name: &str,
target: T
) -> bool where
T: Into<Fraction>,
pub fn fixate_field_nearest_int(&mut self, name: &str, target: i32) -> bool
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Trait Implementations
impl AsMut<StructureRef> for PlayerConfig
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impl AsMut<StructureRef> for PlayerConfig
[src]fn as_mut(&mut self) -> &mut StructureRef
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fn as_mut(&mut self) -> &mut StructureRef
[src]Performs the conversion.
impl AsRef<StructureRef> for PlayerConfig
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impl AsRef<StructureRef> for PlayerConfig
[src]fn as_ref(&self) -> &StructureRef
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fn as_ref(&self) -> &StructureRef
[src]Performs the conversion.
impl Clone for PlayerConfig
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impl Clone for PlayerConfig
[src]fn clone(&self) -> PlayerConfig
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fn clone(&self) -> PlayerConfig
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for PlayerConfig
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impl Debug for PlayerConfig
[src]impl Deref for PlayerConfig
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impl Deref for PlayerConfig
[src]type Target = StructureRef
type Target = StructureRef
The resulting type after dereferencing.
fn deref(&self) -> &StructureRef
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fn deref(&self) -> &StructureRef
[src]Dereferences the value.
impl DerefMut for PlayerConfig
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impl DerefMut for PlayerConfig
[src]fn deref_mut(&mut self) -> &mut StructureRef
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fn deref_mut(&mut self) -> &mut StructureRef
[src]Mutably dereferences the value.
impl FromGlibPtrFull<*mut GstStructure> for PlayerConfig
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impl FromGlibPtrFull<*mut GstStructure> for PlayerConfig
[src]unsafe fn from_glib_full(ptr: *mut GstStructure) -> Self
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unsafe fn from_glib_full(ptr: *mut GstStructure) -> Self
[src]Safety Read more
impl PartialEq<PlayerConfig> for PlayerConfig
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impl PartialEq<PlayerConfig> for PlayerConfig
[src]fn eq(&self, other: &PlayerConfig) -> bool
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fn eq(&self, other: &PlayerConfig) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &PlayerConfig) -> bool
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fn ne(&self, other: &PlayerConfig) -> bool
[src]This method tests for !=
.
impl Eq for PlayerConfig
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impl StructuralEq for PlayerConfig
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impl StructuralPartialEq for PlayerConfig
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Auto Trait Implementations
impl RefUnwindSafe for PlayerConfig
impl Send for PlayerConfig
impl Sync for PlayerConfig
impl Unpin for PlayerConfig
impl UnwindSafe for PlayerConfig
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more