Struct gstreamer_video::VideoOverlay[][src]

pub struct VideoOverlay(_);

The crate::VideoOverlay interface is used for 2 main purposes :

Using the Window created by the video sink is probably the simplest scenario, in some cases, though, it might not be flexible enough for application developers if they need to catch events such as mouse moves and button clicks.

Setting a specific Window identifier on the video sink element is the most flexible solution but it has some issues. Indeed the application needs to set its Window identifier at the right time to avoid internal Window creation from the video sink element. To solve this issue a crate::gst::Message is posted on the bus to inform the application that it should set the Window identifier immediately. Here is an example on how to do that correctly:

static GstBusSyncReply
create_window (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
{
 // ignore anything but 'prepare-window-handle' element messages
 if (!gst_is_video_overlay_prepare_window_handle_message (message))
   return GST_BUS_PASS;

 win = XCreateSimpleWindow (disp, root, 0, 0, 320, 240, 0, 0, 0);

 XSetWindowBackgroundPixmap (disp, win, None);

 XMapRaised (disp, win);

 XSync (disp, FALSE);

 gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message)),
     win);

 gst_message_unref (message);

 return GST_BUS_DROP;
}
...
int
main (int argc, char **argv)
{
...
 bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
 gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, pipeline,
        NULL);
...
}

Two basic usage scenarios

There are two basic usage scenarios: in the simplest case, the application uses playbin or playsink or knows exactly what particular element is used for video output, which is usually the case when the application creates the videosink to use (e.g. xvimagesink, ximagesink, etc.) itself; in this case, the application can just create the videosink element, create and realize the window to render the video on and then call [Self::set_window_handle()] directly with the XID or native window handle, before starting up the pipeline. As playbin and playsink implement the video overlay interface and proxy it transparently to the actual video sink even if it is created later, this case also applies when using these elements.

In the other and more common case, the application does not know in advance what GStreamer video sink element will be used for video output. This is usually the case when an element such as autovideosink is used. In this case, the video sink element itself is created asynchronously from a GStreamer streaming thread some time after the pipeline has been started up. When that happens, however, the video sink will need to know right then whether to render onto an already existing application window or whether to create its own window. This is when it posts a prepare-window-handle message, and that is also why this message needs to be handled in a sync bus handler which will be called from the streaming thread directly (because the video sink will need an answer right then).

As response to the prepare-window-handle element message in the bus sync handler, the application may use [Self::set_window_handle()] to tell the video sink to render onto an existing window surface. At this point the application should already have obtained the window handle / XID, so it just needs to set it. It is generally not advisable to call any GUI toolkit functions or window system functions from the streaming thread in which the prepare-window-handle message is handled, because most GUI toolkits and windowing systems are not thread-safe at all and a lot of care would be required to co-ordinate the toolkit and window system calls of the different threads (Gtk+ users please note: prior to Gtk+ 2.18 GDK_WINDOW_XID was just a simple structure access, so generally fine to do within the bus sync handler; this macro was changed to a function call in Gtk+ 2.18 and later, which is likely to cause problems when called from a sync handler; see below for a better approach without GDK_WINDOW_XID used in the callback).

GstVideoOverlay and Gtk+

#include <gst/video/videooverlay.h>
#include <gtk/gtk.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>  // for GDK_WINDOW_XID
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/gdkwin32.h>  // for GDK_WINDOW_HWND
#endif
...
static guintptr video_window_handle = 0;
...
static GstBusSyncReply
bus_sync_handler (GstBus * bus, GstMessage * message, gpointer user_data)
{
 // ignore anything but 'prepare-window-handle' element messages
 if (!gst_is_video_overlay_prepare_window_handle_message (message))
   return GST_BUS_PASS;

 if (video_window_handle != 0) {
   GstVideoOverlay *overlay;

   // GST_MESSAGE_SRC (message) will be the video sink element
   overlay = GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message));
   gst_video_overlay_set_window_handle (overlay, video_window_handle);
 } else {
   g_warning ("Should have obtained video_window_handle by now!");
 }

 gst_message_unref (message);
 return GST_BUS_DROP;
}
...
static void
video_widget_realize_cb (GtkWidget * widget, gpointer data)
{
#if GTK_CHECK_VERSION(2,18,0)
  // Tell Gtk+/Gdk to create a native window for this widget instead of
  // drawing onto the parent widget.
  // This is here just for pedagogical purposes, GDK_WINDOW_XID will call
  // it as well in newer Gtk versions
  if (!gdk_window_ensure_native (widget->window))
    g_error ("Couldn't create native window needed for GstVideoOverlay!");
#endif

#ifdef GDK_WINDOWING_X11
  {
    gulong xid = GDK_WINDOW_XID (gtk_widget_get_window (video_window));
    video_window_handle = xid;
  }
#endif
#ifdef GDK_WINDOWING_WIN32
  {
    HWND wnd = GDK_WINDOW_HWND (gtk_widget_get_window (video_window));
    video_window_handle = (guintptr) wnd;
  }
#endif
}
...
int
main (int argc, char **argv)
{
  GtkWidget *video_window;
  GtkWidget *app_window;
  ...
  app_window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
  ...
  video_window = gtk_drawing_area_new ();
  g_signal_connect (video_window, "realize",
      G_CALLBACK (video_widget_realize_cb), NULL);
  gtk_widget_set_double_buffered (video_window, FALSE);
  ...
  // usually the video_window will not be directly embedded into the
  // application window like this, but there will be many other widgets
  // and the video window will be embedded in one of them instead
  gtk_container_add (GTK_CONTAINER (ap_window), video_window);
  ...
  // show the GUI
  gtk_widget_show_all (app_window);

  // realize window now so that the video window gets created and we can
  // obtain its XID/HWND before the pipeline is started up and the videosink
  // asks for the XID/HWND of the window to render onto
  gtk_widget_realize (video_window);

  // we should have the XID/HWND now
  g_assert (video_window_handle != 0);
  ...
  // set up sync handler for setting the xid once the pipeline is started
  bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
  gst_bus_set_sync_handler (bus, (GstBusSyncHandler) bus_sync_handler, NULL,
      NULL);
  gst_object_unref (bus);
  ...
  gst_element_set_state (pipeline, GST_STATE_PLAYING);
  ...
}

GstVideoOverlay and Qt

#include <glib.h>;
#include <gst/gst.h>;
#include <gst/video/videooverlay.h>;

#include <QApplication>;
#include <QTimer>;
#include <QWidget>;

int main(int argc, char *argv[])
{
  if (!g_thread_supported ())
    g_thread_init (NULL);

  gst_init (&argc, &argv);
  QApplication app(argc, argv);
  app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit ()));

  // prepare the pipeline

  GstElement *pipeline = gst_pipeline_new ("xvoverlay");
  GstElement *src = gst_element_factory_make ("videotestsrc", NULL);
  GstElement *sink = gst_element_factory_make ("xvimagesink", NULL);
  gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
  gst_element_link (src, sink);

  // prepare the ui

  QWidget window;
  window.resize(320, 240);
  window.show();

  WId xwinid = window.winId();
  gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (sink), xwinid);

  // run the pipeline

  GstStateChangeReturn sret = gst_element_set_state (pipeline,
      GST_STATE_PLAYING);
  if (sret == GST_STATE_CHANGE_FAILURE) {
    gst_element_set_state (pipeline, GST_STATE_NULL);
    gst_object_unref (pipeline);
    // Exit application
    QTimer::singleShot(0, QApplication::activeWindow(), SLOT(quit()));
  }

  int ret = app.exec();

  window.hide();
  gst_element_set_state (pipeline, GST_STATE_NULL);
  gst_object_unref (pipeline);

  return ret;
}

Implements

crate::prelude::VideoOverlayExt, crate::prelude::VideoOverlayExtManual

Trait Implementations

impl Clone for VideoOverlay[src]

fn clone(&self) -> VideoOverlay[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for VideoOverlay[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Hash for VideoOverlay[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl Ord for VideoOverlay[src]

fn cmp(&self, other: &VideoOverlay) -> Ordering[src]

This method returns an Ordering between self and other. Read more

#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]

Compares and returns the maximum of two values. Read more

#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]

Compares and returns the minimum of two values. Read more

#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]

Restrict a value to a certain interval. Read more

impl<T: ObjectType> PartialEq<T> for VideoOverlay[src]

fn eq(&self, other: &T) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: ObjectType> PartialOrd<T> for VideoOverlay[src]

fn partial_cmp(&self, other: &T) -> Option<Ordering>[src]

This method returns an ordering between self and other values if one exists. Read more

#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl StaticType for VideoOverlay[src]

fn static_type() -> Type[src]

Returns the type identifier of Self.

impl Eq for VideoOverlay[src]

impl Send for VideoOverlay[src]

impl StructuralEq for VideoOverlay[src]

impl Sync for VideoOverlay[src]

Auto Trait Implementations

impl RefUnwindSafe for VideoOverlay

impl Unpin for VideoOverlay

impl UnwindSafe for VideoOverlay

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Cast for T where
    T: ObjectType
[src]

fn upcast<T>(self) -> T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a superclass or interface T. Read more

fn upcast_ref<T>(&self) -> &T where
    Self: IsA<T>,
    T: ObjectType
[src]

Upcasts an object to a reference of its superclass or interface T. Read more

fn downcast<T>(self) -> Result<T, Self> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a subclass or interface implementor T. Read more

fn downcast_ref<T>(&self) -> Option<&T> where
    Self: CanDowncast<T>,
    T: ObjectType
[src]

Tries to downcast to a reference of its subclass or interface implementor T. Read more

fn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType
[src]

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

fn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType
[src]

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

unsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType
[src]

Casts to T unconditionally. Read more

unsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType
[src]

Casts to &T unconditionally. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<O> GObjectExtManualGst for O where
    O: IsA<Object>, 
[src]

pub fn set_property_from_str(&self, name: &str, value: &str)[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ObjectExt for T where
    T: ObjectType
[src]

pub fn is<U>(&self) -> bool where
    U: StaticType
[src]

Returns true if the object is an instance of (can be cast to) T.

pub fn type_(&self) -> Type[src]

pub fn object_class(&self) -> &Class<Object>[src]

pub fn class(&self) -> &Class<T> where
    T: IsClass
[src]

pub fn class_of<U>(&self) -> Option<&Class<U>> where
    U: IsClass
[src]

pub fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
    U: IsInterface
[src]

pub fn set_properties(
    &self,
    property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
[src]

pub fn set_properties_from_value(
    &self,
    property_values: &[(&str, Value)]
) -> Result<(), BoolError>
[src]

pub fn set_property<'a, N, V>(
    &self,
    property_name: N,
    value: V
) -> Result<(), BoolError> where
    V: ToValue,
    N: Into<&'a str>, 
[src]

pub fn set_property_from_value<'a, N>(
    &self,
    property_name: N,
    value: &Value
) -> Result<(), BoolError> where
    N: Into<&'a str>, 
[src]

pub fn property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
    N: Into<&'a str>, 
[src]

pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
    QD: 'static, 
[src]

Safety Read more

pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
    QD: 'static, 
[src]

Safety Read more

pub fn block_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn unblock_signal(&self, handler_id: &SignalHandlerId)[src]

pub fn stop_signal_emission(&self, signal_name: &str)[src]

pub fn disconnect(&self, handler_id: SignalHandlerId)[src]

pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync
[src]

pub fn connect_notify_local<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec), 
[src]

pub unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerId where
    F: Fn(&T, &ParamSpec), 
[src]

pub fn notify<'a, N>(&self, property_name: N) where
    N: Into<&'a str>, 
[src]

pub fn notify_by_pspec(&self, pspec: &ParamSpec)[src]

pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
    N: Into<&'a str>, 
[src]

pub fn property_type<'a, N>(&self, property_name: N) -> Option<Type> where
    N: Into<&'a str>, 
[src]

pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
    N: Into<&'a str>, 
[src]

pub fn list_properties(&self) -> Vec<ParamSpec, Global>[src]

pub fn connect<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static, 
[src]

Same as connect but takes a SignalId instead of a signal name.

pub fn connect_local<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static,
    N: Into<&'a str>, 
[src]

pub fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value> + 'static, 
[src]

Same as connect_local but takes a SignalId instead of a signal name.

pub unsafe fn connect_unsafe<'a, N, F>(
    &self,
    signal_name: N,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>,
    N: Into<&'a str>, 
[src]

pub unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
[src]

Same as connect_unsafe but takes a SignalId instead of a signal name.

pub fn emit(
    &self,
    signal_id: SignalId,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal by signal id.

pub fn emit_with_details(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError>
[src]

Emit signal with details by signal id.

pub fn emit_by_name<'a, N>(
    &self,
    signal_name: N,
    args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Emit signal by it’s name.

pub fn downgrade(&self) -> WeakRef<T>[src]

pub fn bind_property<'a, O, N, M>(
    &'a self,
    source_property: N,
    target: &'a O,
    target_property: M
) -> BindingBuilder<'a> where
    O: ObjectType,
    N: Into<&'a str>,
    M: Into<&'a str>, 
[src]

pub fn ref_count(&self) -> u32[src]

pub fn emit_with_values(
    &self,
    signal_id: SignalId,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit but takes Value for the arguments.

pub fn emit_by_name_with_values<'a, N>(
    &self,
    signal_name: N,
    args: &[Value]
) -> Result<Option<Value>, BoolError> where
    N: Into<&'a str>, 
[src]

Same as emit_by_name but takes Value for the arguments.

pub fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
[src]

Same as emit_with_details but takes Value for the arguments.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T> ToSendValue for T where
    T: Send + ToValue + ?Sized
[src]

pub fn to_send_value(&self) -> SendValue[src]

Returns a SendValue clone of self.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<Super, Sub> CanDowncast<Sub> for Super where
    Sub: IsA<Super>,
    Super: IsA<Super>, 
[src]

impl<'a, T, C> FromValueOptional<'a> for T where
    C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
    T: FromValue<'a, Checker = C>, 
[src]